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fix a couple of warnings by using QString for object name

Stephen Birarda committed 12 years ago

Commit a5bac3d1 parent 6b441722 files · +2 −2Browse files

Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 2 files). Show all

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libraries/script-engine/src/ScriptEngine.cpp+1−1
@@ -71,7 +71,7 @@ ScriptEngine::~ScriptEngine() { · 70 unmodified lines
71 //printf("ScriptEngine::~ScriptEngine()...\n");71 //printf("ScriptEngine::~ScriptEngine()...\n");
72}72}
73 73
74void ScriptEngine::setAvatarData(AvatarData* avatarData, char* objectName) {74void ScriptEngine::setAvatarData(AvatarData* avatarData, const QString& objectName) {
75 _avatarData = avatarData;75 _avatarData = avatarData;
76 76
77 // remove the old Avatar property, if it exists77 // remove the old Avatar property, if it exists