Showing the changes to interface/src/avatar/SkeletonModel.cpp (1 of 47 files). Show all
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| @@ -653,8 +653,6 @@ void SkeletonModel::computeBoundingShape() { · 652 unmodified lines | ||
| 653 | 653 | } |
| 654 | 654 | |
| 655 | 655 | void SkeletonModel::renderBoundingCollisionShapes(gpu::Batch& batch, float alpha) { |
| 656 | − const int BALL_SUBDIVISIONS = 10; | |
| 657 | − | |
| 658 | 656 | auto geometryCache = DependencyManager::get<GeometryCache>(); |
| 659 | 657 | auto deferredLighting = DependencyManager::get<DeferredLightingEffect>(); |
| 660 | 658 | // draw a blue sphere at the capsule top point |