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Make all load script dialogs QML and respect previous script location

Brad Davis committed 10 years ago

Commit aa032411 parent db7e4ee6 files · +26 −30Browse files

Showing the changes to libraries/script-engine/src/ScriptEngines.cpp (1 of 6 files). Show all

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libraries/script-engine/src/ScriptEngines.cpp+1−13
@@ -34,8 +34,7 @@ ScriptsModel& getScriptsModel() { · 33 unmodified lines
3434 }
3535
3636 ScriptEngines::ScriptEngines()
37− : _scriptsLocationHandle("scriptsLocation", DESKTOP_LOCATION),
38− _previousScriptLocation("LastScriptLocation", DESKTOP_LOCATION)
37+ : _scriptsLocationHandle("scriptsLocation", DESKTOP_LOCATION)
3938 {
4039 _scriptsModelFilter.setSourceModel(&_scriptsModel);
4140 _scriptsModelFilter.sort(0, Qt::AscendingOrder);
@@ -445,14 +444,3 @@ void ScriptEngines::onScriptEngineError(const QString& scriptFilename) { · 403 unmodified lines
445444 qCDebug(scriptengine) << "Application::loadScript(), script failed to load...";
446445 emit scriptLoadError(scriptFilename, "");
447446 }
448−
449−QString ScriptEngines::getPreviousScriptLocation() const {
450− return _previousScriptLocation.get();
451−}
452−
453−void ScriptEngines::setPreviousScriptLocation(const QString& previousScriptLocation) {
454− if (_previousScriptLocation.get() != previousScriptLocation) {
455− _previousScriptLocation.set(previousScriptLocation);
456− emit previousScriptLocationChanged();
457− }
458−}