Showing the changes to libraries/entities/src/EntityTreeElement.cpp (1 of 3 files). Show all
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| @@ -553,6 +553,8 @@ bool EntityTreeElement::findDetailedRayIntersection(const glm::vec3& origin, con · 552 unmodified lines | |||
| 553 | face = localFace; | 553 | face = localFace; |
| 554 | *intersectedObject = (void*)entity; | 554 | *intersectedObject = (void*)entity; |
| 555 | somethingIntersected = true; | 555 | somethingIntersected = true; |
| 556 | } else { | ||
| 557 | qDebug() << " localDistance >= distance... TOO FAR AWAY"; | ||
| 556 | } | 558 | } |
| 557 | } | 559 | } |
| 558 | } else { | 560 | } else { |
| @@ -566,6 +568,8 @@ bool EntityTreeElement::findDetailedRayIntersection(const glm::vec3& origin, con · 7 unmodified lines | |||
| 566 | face = localFace; | 568 | face = localFace; |
| 567 | *intersectedObject = (void*)entity; | 569 | *intersectedObject = (void*)entity; |
| 568 | somethingIntersected = true; | 570 | somethingIntersected = true; |
| 571 | } else { | ||
| 572 | qDebug() << " localDistance >= distance... TOO FAR AWAY"; | ||
| 569 | } | 573 | } |
| 570 | } | 574 | } |
| 571 | } | 575 | } |