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remove dangling whitespace

Andrew Meadows committed 10 years ago

Commit ae880571 parent ee751ed3 files · +5 −5Browse files

Showing the changes to interface/src/avatar/SkeletonModel.cpp (1 of 3 files). Show all

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interface/src/avatar/SkeletonModel.cpp+2−2
@@ -664,7 +664,7 @@ void SkeletonModel::renderBoundingCollisionShapes(gpu::Batch& batch, float alpha · 663 unmodified lines
664664 // draw a blue sphere at the capsule top point
665665 glm::vec3 topPoint = _translation + _boundingCapsuleLocalOffset + (0.5f * _boundingCapsuleHeight) * glm::vec3(0.0f, 1.0f, 0.0f);
666666
667− deferredLighting->renderSolidSphereInstance(batch,
667+ deferredLighting->renderSolidSphereInstance(batch,
668668 Transform().setTranslation(topPoint).postScale(_boundingCapsuleRadius),
669669 glm::vec4(0.6f, 0.6f, 0.8f, alpha));
670670
@@ -672,7 +672,7 @@ void SkeletonModel::renderBoundingCollisionShapes(gpu::Batch& batch, float alpha · 1 unmodified line
672672 glm::vec3 bottomPoint = topPoint - glm::vec3(0.0f, _boundingCapsuleHeight, 0.0f);
673673 glm::vec3 axis = topPoint - bottomPoint;
674674
675− deferredLighting->renderSolidSphereInstance(batch,
675+ deferredLighting->renderSolidSphereInstance(batch,
676676 Transform().setTranslation(bottomPoint).postScale(_boundingCapsuleRadius),
677677 glm::vec4(0.8f, 0.8f, 0.6f, alpha));
678678

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