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switch calls to printLog to QDebug

Stephen Birarda committed 13 years ago

Commit afe49bc1 parent d38955a54 files · +416 −451Browse files

Showing the changes to interface/src/VoxelSystem.cpp (1 of 54 files). Show all

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interface/src/VoxelSystem.cpp+32−29
@@ -5,28 +5,31 @@ · 4 unmodified lines
5// Created by Philip on 12/31/12.5// Created by Philip on 12/31/12.
6// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.6// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
7//7//
8
8#ifdef _WIN329#ifdef _WIN32
9#define _timeval_10#define _timeval_
10#define _USE_MATH_DEFINES11#define _USE_MATH_DEFINES
11#endif12#endif
13
12#include <cstring>14#include <cstring>
13#include <cmath>15#include <cmath>
14#include <iostream> // to load voxels from file16#include <iostream> // to load voxels from file
15#include <fstream> // to load voxels from file17#include <fstream> // to load voxels from file
18#include <pthread.h>
19
16#include <glm/gtc/random.hpp>20#include <glm/gtc/random.hpp>
17#include <SharedUtil.h>21
22#include <OctalCode.h>
18#include <PacketHeaders.h>23#include <PacketHeaders.h>
19#include <PerfStat.h>24#include <PerfStat.h>
20#include <OctalCode.h>25#include <SharedUtil.h>
21#include <pthread.h>26
22#include "Application.h"27#include "Application.h"
23#include "Log.h"
24#include "VoxelConstants.h"
25#include "CoverageMap.h"28#include "CoverageMap.h"
26#include "CoverageMapV2.h"29#include "CoverageMapV2.h"
27#include "InterfaceConfig.h"30#include "InterfaceConfig.h"
28#include "renderer/ProgramObject.h"31#include "renderer/ProgramObject.h"
29 32#include "VoxelConstants.h"
30#include "VoxelSystem.h"33#include "VoxelSystem.h"
31 34
32float identityVertices[] = { 0,0,0, 1,0,0, 1,1,0, 0,1,0, 0,0,1, 1,0,1, 1,1,1, 0,1,1,35float identityVertices[] = { 0,0,0, 1,0,0, 1,1,0, 0,1,0, 0,0,1, 1,0,1, 1,1,1, 0,1,1,
@@ -141,16 +144,16 @@ int VoxelSystem::parseData(unsigned char* sourceBuffer, int numBytes) { · 108 unmodified lines
141 int commandLength = strlen(command); // commands are null terminated strings144 int commandLength = strlen(command); // commands are null terminated strings
142 int totalLength = 1+commandLength+1;145 int totalLength = 1+commandLength+1;
143 146
144 printLog("got Z message len(%d)= %s\n", numBytes, command);147 qDebug("got Z message len(%d)= %s\n", numBytes, command);
145 148
146 while (totalLength <= numBytes) {149 while (totalLength <= numBytes) {
147 if (0==strcmp(command,(char*)"erase all")) {150 if (0==strcmp(command,(char*)"erase all")) {
148 printLog("got Z message == erase all\n");151 qDebug("got Z message == erase all\n");
149 _tree->eraseAllVoxels();152 _tree->eraseAllVoxels();
150 _voxelsInReadArrays = _voxelsInWriteArrays = 0; // better way to do this??153 _voxelsInReadArrays = _voxelsInWriteArrays = 0; // better way to do this??
151 }154 }
152 if (0==strcmp(command,(char*)"add scene")) {155 if (0==strcmp(command,(char*)"add scene")) {
153 printLog("got Z message == add scene - NOT SUPPORTED ON INTERFACE\n");156 qDebug("got Z message == add scene - NOT SUPPORTED ON INTERFACE\n");
154 }157 }
155 totalLength += commandLength+1;158 totalLength += commandLength+1;
156 }159 }
@@ -705,7 +708,7 @@ bool VoxelSystem::randomColorOperation(VoxelNode* node, void* extraData) { · 548 unmodified lines
705void VoxelSystem::randomizeVoxelColors() {708void VoxelSystem::randomizeVoxelColors() {
706 _nodeCount = 0;709 _nodeCount = 0;
707 _tree->recurseTreeWithOperation(randomColorOperation);710 _tree->recurseTreeWithOperation(randomColorOperation);
708 printLog("setting randomized true color for %d nodes\n", _nodeCount);711 qDebug("setting randomized true color for %d nodes\n", _nodeCount);
709 setupNewVoxelsForDrawing();712 setupNewVoxelsForDrawing();
710}713}
711 714
@@ -719,7 +722,7 @@ bool VoxelSystem::falseColorizeRandomOperation(VoxelNode* node, void* extraData) · 7 unmodified lines
719void VoxelSystem::falseColorizeRandom() {722void VoxelSystem::falseColorizeRandom() {
720 _nodeCount = 0;723 _nodeCount = 0;
721 _tree->recurseTreeWithOperation(falseColorizeRandomOperation);724 _tree->recurseTreeWithOperation(falseColorizeRandomOperation);
722 printLog("setting randomized false color for %d nodes\n", _nodeCount);725 qDebug("setting randomized false color for %d nodes\n", _nodeCount);
723 setupNewVoxelsForDrawing();726 setupNewVoxelsForDrawing();
724}727}
725 728
@@ -733,7 +736,7 @@ void VoxelSystem::trueColorize() { · 7 unmodified lines
733 PerformanceWarning warn(true, "trueColorize()",true);736 PerformanceWarning warn(true, "trueColorize()",true);
734 _nodeCount = 0;737 _nodeCount = 0;
735 _tree->recurseTreeWithOperation(trueColorizeOperation);738 _tree->recurseTreeWithOperation(trueColorizeOperation);
736 printLog("setting true color for %d nodes\n", _nodeCount);739 qDebug("setting true color for %d nodes\n", _nodeCount);
737 setupNewVoxelsForDrawing();740 setupNewVoxelsForDrawing();
738}741}
739 742
@@ -753,7 +756,7 @@ bool VoxelSystem::falseColorizeInViewOperation(VoxelNode* node, void* extraData) · 13 unmodified lines
753void VoxelSystem::falseColorizeInView(ViewFrustum* viewFrustum) {756void VoxelSystem::falseColorizeInView(ViewFrustum* viewFrustum) {
754 _nodeCount = 0;757 _nodeCount = 0;
755 _tree->recurseTreeWithOperation(falseColorizeInViewOperation,(void*)viewFrustum);758 _tree->recurseTreeWithOperation(falseColorizeInViewOperation,(void*)viewFrustum);
756 printLog("setting in view false color for %d nodes\n", _nodeCount);759 qDebug("setting in view false color for %d nodes\n", _nodeCount);
757 setupNewVoxelsForDrawing();760 setupNewVoxelsForDrawing();
758}761}
759 762
@@ -803,10 +806,10 @@ void VoxelSystem::falseColorizeDistanceFromView(ViewFrustum* viewFrustum) { · 43 unmodified lines
803 _maxDistance = 0.0;806 _maxDistance = 0.0;
804 _minDistance = FLT_MAX;807 _minDistance = FLT_MAX;
805 _tree->recurseTreeWithOperation(getDistanceFromViewRangeOperation,(void*)viewFrustum);808 _tree->recurseTreeWithOperation(getDistanceFromViewRangeOperation,(void*)viewFrustum);
806 printLog("determining distance range for %d nodes\n", _nodeCount);809 qDebug("determining distance range for %d nodes\n", _nodeCount);
807 _nodeCount = 0;810 _nodeCount = 0;
808 _tree->recurseTreeWithOperation(falseColorizeDistanceFromViewOperation,(void*)viewFrustum);811 _tree->recurseTreeWithOperation(falseColorizeDistanceFromViewOperation,(void*)viewFrustum);
809 printLog("setting in distance false color for %d nodes\n", _nodeCount);812 qDebug("setting in distance false color for %d nodes\n", _nodeCount);
810 setupNewVoxelsForDrawing();813 setupNewVoxelsForDrawing();
811}814}
812 815
@@ -918,7 +921,7 @@ void VoxelSystem::removeOutOfView() { · 105 unmodified lines
918 }921 }
919 bool showRemoveDebugDetails = false;922 bool showRemoveDebugDetails = false;
920 if (showRemoveDebugDetails) {923 if (showRemoveDebugDetails) {
921 printLog("removeOutOfView() scanned=%ld removed=%ld inside=%ld intersect=%ld outside=%ld _removedVoxels.count()=%d \n", 924 qDebug("removeOutOfView() scanned=%ld removed=%ld inside=%ld intersect=%ld outside=%ld _removedVoxels.count()=%d \n",
922 args.nodesScanned, args.nodesRemoved, args.nodesInside, 925 args.nodesScanned, args.nodesRemoved, args.nodesInside,
923 args.nodesIntersect, args.nodesOutside, _removedVoxels.count()926 args.nodesIntersect, args.nodesOutside, _removedVoxels.count()
924 );927 );
@@ -984,7 +987,7 @@ bool VoxelSystem::falseColorizeRandomEveryOtherOperation(VoxelNode* node, void* · 59 unmodified lines
984void VoxelSystem::falseColorizeRandomEveryOther() {987void VoxelSystem::falseColorizeRandomEveryOther() {
985 falseColorizeRandomEveryOtherArgs args;988 falseColorizeRandomEveryOtherArgs args;
986 _tree->recurseTreeWithOperation(falseColorizeRandomEveryOtherOperation,&args);989 _tree->recurseTreeWithOperation(falseColorizeRandomEveryOtherOperation,&args);
987 printLog("randomized false color for every other node: total %ld, colorable %ld, colored %ld\n", 990 qDebug("randomized false color for every other node: total %ld, colorable %ld, colored %ld\n",
988 args.totalNodes, args.colorableNodes, args.coloredNodes);991 args.totalNodes, args.colorableNodes, args.coloredNodes);
989 setupNewVoxelsForDrawing();992 setupNewVoxelsForDrawing();
990}993}
@@ -1045,7 +1048,7 @@ bool VoxelSystem::collectStatsForTreesAndVBOsOperation(VoxelNode* node, void* ex · 54 unmodified lines
1045 unsigned long nodeIndex = node->getBufferIndex();1048 unsigned long nodeIndex = node->getBufferIndex();
1046 if (args->hasIndexFound[nodeIndex]) {1049 if (args->hasIndexFound[nodeIndex]) {
1047 args->duplicateVBOIndex++;1050 args->duplicateVBOIndex++;
1048 printLog("duplicateVBO found... index=%ld, isDirty=%s, shouldRender=%s \n", nodeIndex, 1051 qDebug("duplicateVBO found... index=%ld, isDirty=%s, shouldRender=%s \n", nodeIndex,
1049 debug::valueOf(node->isDirty()), debug::valueOf(node->getShouldRender()));1052 debug::valueOf(node->isDirty()), debug::valueOf(node->getShouldRender()));
1050 } else {1053 } else {
1051 args->hasIndexFound[nodeIndex] = true;1054 args->hasIndexFound[nodeIndex] = true;
@@ -1080,13 +1083,13 @@ void VoxelSystem::collectStatsForTreesAndVBOs() { · 28 unmodified lines
1080 args.expectedMax = _voxelsInWriteArrays;1083 args.expectedMax = _voxelsInWriteArrays;
1081 _tree->recurseTreeWithOperation(collectStatsForTreesAndVBOsOperation,&args);1084 _tree->recurseTreeWithOperation(collectStatsForTreesAndVBOsOperation,&args);
1082 1085
1083 printLog("Local Voxel Tree Statistics:\n total nodes %ld \n leaves %ld \n dirty %ld \n colored %ld \n shouldRender %ld \n",1086 qDebug("Local Voxel Tree Statistics:\n total nodes %ld \n leaves %ld \n dirty %ld \n colored %ld \n shouldRender %ld \n",
1084 args.totalNodes, args.leafNodes, args.dirtyNodes, args.coloredNodes, args.shouldRenderNodes);1087 args.totalNodes, args.leafNodes, args.dirtyNodes, args.coloredNodes, args.shouldRenderNodes);
1085 1088
1086 printLog(" _voxelsDirty=%s \n _voxelsInWriteArrays=%ld \n minDirty=%ld \n maxDirty=%ld \n", debug::valueOf(_voxelsDirty),1089 qDebug(" _voxelsDirty=%s \n _voxelsInWriteArrays=%ld \n minDirty=%ld \n maxDirty=%ld \n", debug::valueOf(_voxelsDirty),
1087 _voxelsInWriteArrays, minDirty, maxDirty);1090 _voxelsInWriteArrays, minDirty, maxDirty);
1088 1091
1089 printLog(" inVBO %ld \n nodesInVBOOverExpectedMax %ld \n duplicateVBOIndex %ld \n nodesInVBONotShouldRender %ld \n", 1092 qDebug(" inVBO %ld \n nodesInVBOOverExpectedMax %ld \n duplicateVBOIndex %ld \n nodesInVBONotShouldRender %ld \n",
1090 args.nodesInVBO, args.nodesInVBOOverExpectedMax, args.duplicateVBOIndex, args.nodesInVBONotShouldRender);1093 args.nodesInVBO, args.nodesInVBOOverExpectedMax, args.duplicateVBOIndex, args.nodesInVBONotShouldRender);
1091 1094
1092 glBufferIndex minInVBO = GLBUFFER_INDEX_UNKNOWN;1095 glBufferIndex minInVBO = GLBUFFER_INDEX_UNKNOWN;
@@ -1099,7 +1102,7 @@ void VoxelSystem::collectStatsForTreesAndVBOs() { · 6 unmodified lines
1099 }1102 }
1100 }1103 }
1101 1104
1102 printLog(" minInVBO=%ld \n maxInVBO=%ld \n _voxelsInWriteArrays=%ld \n _voxelsInReadArrays=%ld \n", 1105 qDebug(" minInVBO=%ld \n maxInVBO=%ld \n _voxelsInWriteArrays=%ld \n _voxelsInReadArrays=%ld \n",
1103 minInVBO, maxInVBO, _voxelsInWriteArrays, _voxelsInReadArrays);1106 minInVBO, maxInVBO, _voxelsInWriteArrays, _voxelsInReadArrays);
1104 1107
1105}1108}
@@ -1124,7 +1127,7 @@ void VoxelSystem::createVoxel(float x, float y, float z, float s, · 18 unmodified lines
1124 unsigned char red, unsigned char green, unsigned char blue, bool destructive) {1127 unsigned char red, unsigned char green, unsigned char blue, bool destructive) {
1125 pthread_mutex_lock(&_treeLock);1128 pthread_mutex_lock(&_treeLock);
1126 1129
1127 //printLog("VoxelSystem::createVoxel(%f,%f,%f,%f)\n",x,y,z,s);1130 //qDebug("VoxelSystem::createVoxel(%f,%f,%f,%f)\n",x,y,z,s);
1128 _tree->createVoxel(x, y, z, s, red, green, blue, destructive); 1131 _tree->createVoxel(x, y, z, s, red, green, blue, destructive);
1129 setupNewVoxelsForDrawing(); 1132 setupNewVoxelsForDrawing();
1130 1133
@@ -1250,9 +1253,9 @@ bool VoxelSystem::falseColorizeOccludedOperation(VoxelNode* node, void* extraDat · 119 unmodified lines
1250 args->occludedVoxels++;1253 args->occludedVoxels++;
1251 } else if (result == STORED) {1254 } else if (result == STORED) {
1252 args->notOccludedVoxels++;1255 args->notOccludedVoxels++;
1253 //printLog("***** falseColorizeOccludedOperation() NODE is STORED *****\n");1256 //qDebug("***** falseColorizeOccludedOperation() NODE is STORED *****\n");
1254 } else if (result == DOESNT_FIT) {1257 } else if (result == DOESNT_FIT) {
1255 //printLog("***** falseColorizeOccludedOperation() NODE DOESNT_FIT???? *****\n");1258 //qDebug("***** falseColorizeOccludedOperation() NODE DOESNT_FIT???? *****\n");
1256 }1259 }
1257 }1260 }
1258 return true; // keep going!1261 return true; // keep going!
@@ -1285,7 +1288,7 @@ void VoxelSystem::falseColorizeOccluded() { · 26 unmodified lines
1285 1288
1286 _tree->recurseTreeWithOperationDistanceSorted(falseColorizeOccludedOperation, position, (void*)&args);1289 _tree->recurseTreeWithOperationDistanceSorted(falseColorizeOccludedOperation, position, (void*)&args);
1287 1290
1288 printLog("falseColorizeOccluded()\n position=(%f,%f)\n total=%ld\n colored=%ld\n occluded=%ld\n notOccluded=%ld\n outOfView=%ld\n subtreeVoxelsSkipped=%ld\n stagedForDeletion=%ld\n nonLeaves=%ld\n nonLeavesOutOfView=%ld\n nonLeavesOccluded=%ld\n pointInside_calls=%ld\n occludes_calls=%ld\n intersects_calls=%ld\n", 1291 qDebug("falseColorizeOccluded()\n position=(%f,%f)\n total=%ld\n colored=%ld\n occluded=%ld\n notOccluded=%ld\n outOfView=%ld\n subtreeVoxelsSkipped=%ld\n stagedForDeletion=%ld\n nonLeaves=%ld\n nonLeavesOutOfView=%ld\n nonLeavesOccluded=%ld\n pointInside_calls=%ld\n occludes_calls=%ld\n intersects_calls=%ld\n",
1289 position.x, position.y,1292 position.x, position.y,
1290 args.totalVoxels, args.coloredVoxels, args.occludedVoxels, 1293 args.totalVoxels, args.coloredVoxels, args.occludedVoxels,
1291 args.notOccludedVoxels, args.outOfView, args.subtreeVoxelsSkipped, 1294 args.notOccludedVoxels, args.outOfView, args.subtreeVoxelsSkipped,
@@ -1371,9 +1374,9 @@ bool VoxelSystem::falseColorizeOccludedV2Operation(VoxelNode* node, void* extraD · 79 unmodified lines
1371 args->occludedVoxels++;1374 args->occludedVoxels++;
1372 } else if (result == V2_STORED) {1375 } else if (result == V2_STORED) {
1373 args->notOccludedVoxels++;1376 args->notOccludedVoxels++;
1374 //printLog("***** falseColorizeOccludedOperation() NODE is STORED *****\n");1377 //qDebug("***** falseColorizeOccludedOperation() NODE is STORED *****\n");
1375 } else if (result == V2_DOESNT_FIT) {1378 } else if (result == V2_DOESNT_FIT) {
1376 //printLog("***** falseColorizeOccludedOperation() NODE DOESNT_FIT???? *****\n");1379 //qDebug("***** falseColorizeOccludedOperation() NODE DOESNT_FIT???? *****\n");
1377 }1380 }
1378 delete voxelPolygon; // V2 maps don't store polygons, so we're always in charge of freeing1381 delete voxelPolygon; // V2 maps don't store polygons, so we're always in charge of freeing
1379 }1382 }
@@ -1410,7 +1413,7 @@ void VoxelSystem::falseColorizeOccludedV2() { · 30 unmodified lines
1410 1413
1411 _tree->recurseTreeWithOperationDistanceSorted(falseColorizeOccludedV2Operation, position, (void*)&args);1414 _tree->recurseTreeWithOperationDistanceSorted(falseColorizeOccludedV2Operation, position, (void*)&args);
1412 1415
1413 printLog("falseColorizeOccludedV2()\n position=(%f,%f)\n total=%ld\n colored=%ld\n occluded=%ld\n notOccluded=%ld\n outOfView=%ld\n subtreeVoxelsSkipped=%ld\n stagedForDeletion=%ld\n nonLeaves=%ld\n nonLeavesOutOfView=%ld\n nonLeavesOccluded=%ld\n pointInside_calls=%ld\n occludes_calls=%ld\n intersects_calls=%ld\n", 1416 qDebug("falseColorizeOccludedV2()\n position=(%f,%f)\n total=%ld\n colored=%ld\n occluded=%ld\n notOccluded=%ld\n outOfView=%ld\n subtreeVoxelsSkipped=%ld\n stagedForDeletion=%ld\n nonLeaves=%ld\n nonLeavesOutOfView=%ld\n nonLeavesOccluded=%ld\n pointInside_calls=%ld\n occludes_calls=%ld\n intersects_calls=%ld\n",
1414 position.x, position.y,1417 position.x, position.y,
1415 args.totalVoxels, args.coloredVoxels, args.occludedVoxels, 1418 args.totalVoxels, args.coloredVoxels, args.occludedVoxels,
1416 args.notOccludedVoxels, args.outOfView, args.subtreeVoxelsSkipped, 1419 args.notOccludedVoxels, args.outOfView, args.subtreeVoxelsSkipped,

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