Showing the changes to assignment-client/src/scripts/EntityScriptServer.cpp (1 of 1 file). Show all
Unified · Split
| @@ -297,7 +297,11 @@ void EntityScriptServer::checkAndCallPreload(const EntityItemID& entityID, const · 296 unmodified lines | |||
| 297 | 297 | ||
| 298 | void EntityScriptServer::nodeKilled(SharedNodePointer killedNode) { | 298 | void EntityScriptServer::nodeKilled(SharedNodePointer killedNode) { |
| 299 | if (killedNode->getType() == NodeType::EntityServer) { | 299 | if (killedNode->getType() == NodeType::EntityServer) { |
| 300 | _entitiesScriptEngine->unloadAllEntityScripts(); | 300 | if (_entitiesScriptEngine) { |
| 301 | _entitiesScriptEngine->unloadAllEntityScripts(); | ||
| 302 | _entitiesScriptEngine->stop(); | ||
| 303 | } | ||
| 304 | |||
| 301 | resetEntitiesScriptEngine(); | 305 | resetEntitiesScriptEngine(); |
| 302 | } | 306 | } |
| 303 | } | 307 | } |