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;) (added semicolons to js example)

Sam Gondelman committed 11 years ago

Commit b1b2d1f1 parent dd12e471 file · +34 −32Browse files

Showing the changes to examples/example/scripts/controllerScriptingExamples.js (1 of 1 file). Show all

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examples/example/scripts/controllerScriptingExamples.js+34−32
@@ -9,86 +9,88 @@ · 8 unmodified lines
99 // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
1010 //
1111
12+// Assumes you only have the default keyboard connected
13+
1214 // Resets every device to its default key bindings:
13−Controller.resetAllDeviceBindings()
15+Controller.resetAllDeviceBindings();
1416
1517 // Query all actions
16−print("All Actions: \n" + Controller.getAllActions())
18+print("All Actions: \n" + Controller.getAllActions());
1719
1820 // Each action stores:
1921 // action: int representation of enum
20−print("Action 5 int: \n" + Controller.getAllActions()[5].action)
22+print("Action 5 int: \n" + Controller.getAllActions()[5].action);
2123
2224 // actionName: string representation of enum
23−print("Action 5 name: \n" + Controller.getAllActions()[5].actionName)
25+print("Action 5 name: \n" + Controller.getAllActions()[5].actionName);
2426
2527 // inputChannels: list of all inputchannels that control that action
26−print("Action 5 input channels: \n" + Controller.getAllActions()[5].inputChannels + "\n")
28+print("Action 5 input channels: \n" + Controller.getAllActions()[5].inputChannels + "\n");
2729
2830
2931 // Each input channel stores:
3032 // action: Action that this InputChannel maps to
31−print("Input channel action: \n" + Controller.getAllActions()[5].inputChannels[0].action)
33+print("Input channel action: \n" + Controller.getAllActions()[5].inputChannels[0].action);
3234
3335 // scale: sensitivity of input
34−print("Input channel scale: \n" + Controller.getAllActions()[5].inputChannels[0].scale)
36+print("Input channel scale: \n" + Controller.getAllActions()[5].inputChannels[0].scale);
3537
3638 // input and modifier: Inputs
37−print("Input channel input and modifier: \n" + Controller.getAllActions()[5].inputChannels[0].input + "\n" + Controller.getAllActions()[5].inputChannels[0].modifier + "\n")
39+print("Input channel input and modifier: \n" + Controller.getAllActions()[5].inputChannels[0].input + "\n" + Controller.getAllActions()[5].inputChannels[0].modifier + "\n");
3840
3941
4042 // Each Input stores:
4143 // device: device of input
42−print("Input device: \n" + Controller.getAllActions()[5].inputChannels[0].input.device)
44+print("Input device: \n" + Controller.getAllActions()[5].inputChannels[0].input.device);
4345
4446 // channel: channel of input
45−print("Input channel: \n" + Controller.getAllActions()[5].inputChannels[0].input.channel)
47+print("Input channel: \n" + Controller.getAllActions()[5].inputChannels[0].input.channel);
4648
4749 // type: type of input (Unknown, Button, Axis, Joint)
48−print("Input type: \n" + Controller.getAllActions()[5].inputChannels[0].input.type)
50+print("Input type: \n" + Controller.getAllActions()[5].inputChannels[0].input.type);
4951
5052 // id: id of input
51−print("Input id: \n" + Controller.getAllActions()[5].inputChannels[0].input.id + "\n")
53+print("Input id: \n" + Controller.getAllActions()[5].inputChannels[0].input.id + "\n");
5254
5355
5456 // You can get the name of a device from its id
55−print("Device 1 name: \n" + Controller.getDeviceName(Controller.getAllActions()[5].inputChannels[0].input.id))
57+print("Device 1 name: \n" + Controller.getDeviceName(Controller.getAllActions()[5].inputChannels[0].input.id));
5658
5759 // You can also get all of a devices input channels
58−print("Device 1's input channels: \n" + Controller.getAllInputsForDevice(1) + "\n")
60+print("Device 1's input channels: \n" + Controller.getAllInputsForDevice(1) + "\n");
5961
6062
6163 // Modifying properties:
6264 // The following code will switch the "w" and "s" key functionality and adjust their scales
63−var s = Controller.getAllActions()[0].inputChannels[0]
64−var w = Controller.getAllActions()[1].inputChannels[0]
65+var s = Controller.getAllActions()[0].inputChannels[0];
66+var w = Controller.getAllActions()[1].inputChannels[0];
6567
6668 // You must remove an input controller before modifying it so the old input controller isn't registered anymore
6769 // removeInputChannel and addInputChannel return true if successful, false otherwise
68−Controller.removeInputChannel(s)
69−Controller.removeInputChannel(w)
70−print(s.scale)
71−s.action = 1
72−s.scale = .01
73−
74−w.action = 0
75−w.scale = 10000
76−Controller.addInputChannel(s)
77−Controller.addInputChannel(w)
78−print(s.scale)
70+Controller.removeInputChannel(s);
71+Controller.removeInputChannel(w);
72+print(s.scale);
73+s.action = 1;
74+s.scale = .01;
75+
76+w.action = 0;
77+w.scale = 10000;
78+Controller.addInputChannel(s);
79+Controller.addInputChannel(w);
80+print(s.scale);
7981
8082 // You can get all the available inputs for any device
8183 // Each AvailableInput has:
8284 // input: the Input itself
8385 // inputName: string representing the input
84−var availableInputs = Controller.getAvailableInputs(1)
86+var availableInputs = Controller.getAvailableInputs(1);
8587 for (i = 0; i < availableInputs.length; i++) {
8688 print(availableInputs[i].inputName);
8789 }
8890
8991 // You can modify key bindings by using these avaiable inputs
9092 // This will replace e (up) with 6
91−var e = Controller.getAllActions()[5].inputChannels[0]
92−Controller.removeInputChannel(e)
93−e.input = availableInputs[6].input
94−Controller.addInputChannel(e)
93+var e = Controller.getAllActions()[5].inputChannels[0];
94+Controller.removeInputChannel(e);
95+e.input = availableInputs[6].input;
96+Controller.addInputChannel(e);