Showing the changes to libraries/render-utils/src/RenderCommonTask.cpp (1 of 13 files). Show all
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| @@ -94,6 +94,7 @@ void DrawLayered3D::run(const RenderContextPointer& renderContext, const Inputs& · 93 unmodified lines | |||
| 94 | 94 | ||
| 95 | // Setup lighting model for all items; | 95 | // Setup lighting model for all items; |
| 96 | batch.setUniformBuffer(ru::Buffer::LightModel, lightingModel->getParametersBuffer()); | 96 | batch.setUniformBuffer(ru::Buffer::LightModel, lightingModel->getParametersBuffer()); |
| 97 | batch.setResourceTexture(ru::Texture::AmbientFresnel, lightingModel->getAmbientFresnelLUT()); | ||
| 97 | 98 | ||
| 98 | if (_opaquePass) { | 99 | if (_opaquePass) { |
| 99 | renderStateSortShapes(renderContext, _shapePlumber, inItems, _maxDrawn); | 100 | renderStateSortShapes(renderContext, _shapePlumber, inItems, _maxDrawn); |