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add another missing scopeGuard

RTUnreal committed 8 months ago

Commit b7f85d21 parent d90df7b1 file · +1 −0Browse files

Showing the changes to libraries/entities/src/EntityScriptingInterface.cpp (1 of 1 file). Show all

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libraries/entities/src/EntityScriptingInterface.cpp+1−0
@@ -171,6 +171,7 @@ void EntityScriptingInterface::attachDefaultEventHandlers(ScriptManager* manager · 170 unmodified lines
171171 return [manager, eventName](const EntityItemID& entityItemID, const PointerEvent& event) {
172172 if (!EntityTree::areEntityClicksCaptured()) {
173173 ScriptEngine* engine = manager->engine().get();
174+ auto scopeGuard = engine->getScopeGuard();
174175 manager->forwardHandlerCall(entityItemID, eventName,
175176 { EntityItemIDtoScriptValue(engine, entityItemID), event.toScriptValue(engine) });
176177 }