Showing the changes to scripts/system/controllers/toggleAdvancedMovementForHandControllers.js (1 of 3 files). Show all
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| 1 | // Created by james b. pollack @imgntn on 7/2/2016 | ||
| 2 | // Copyright 2016 High Fidelity, Inc. | ||
| 3 | //advanced movements settings are in individual controller json files | ||
| 4 | //what we do is check the status of the 'advance movement' checkbox when you enter HMD mode | ||
| 5 | //if 'advanced movement' is checked...we give you the defaults that are in the json. | ||
| 6 | //if 'advanced movement' is not checked... we override the advanced controls with basic ones. | ||
| 7 | // | ||
| 8 | // Distributed under the Apache License, Version 2.0. | ||
| 9 | // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | ||
| 10 | |||
| 11 | var mappingName, basicMapping, isChecked; | ||
| 12 | |||
| 13 | var previousSetting = Settings.getValue('advancedMovementForHandControllersIsChecked'); | ||
| 14 | if (previousSetting === '') { | ||
| 15 | previousSetting = false; | ||
| 16 | isChecked = false; | ||
| 17 | } | ||
| 18 | |||
| 19 | if (previousSetting === true) { | ||
| 20 | isChecked = true; | ||
| 21 | } | ||
| 22 | if (previousSetting === false) { | ||
| 23 | isChecked = false; | ||
| 24 | } | ||
| 25 | |||
| 26 | function addAdvancedMovementItemToSettingsMenu() { | ||
| 27 | Menu.addMenuItem({ | ||
| 28 | menuName: "Settings", | ||
| 29 | menuItemName: "Advanced Movement For Hand Controllers", | ||
| 30 | isCheckable: true, | ||
| 31 | isChecked: previousSetting | ||
| 32 | }); | ||
| 33 | |||
| 34 | } | ||
| 35 | |||
| 36 | function rotate180() { | ||
| 37 | MyAvatar.orientation = Quat.inverse(MyAvatar.orientation); | ||
| 38 | } | ||
| 39 | |||
| 40 | var inFlipTurn = false; | ||
| 41 | |||
| 42 | function registerBasicMapping() { | ||
| 43 | mappingName = 'Hifi-AdvancedMovement-Dev-' + Math.random(); | ||
| 44 | basicMapping = Controller.newMapping(mappingName); | ||
| 45 | basicMapping.from(Controller.Standard.LY).to(function(value) { | ||
| 46 | var stick = Controller.getValue(Controller.Standard.LS); | ||
| 47 | if (value === 1 && Controller.Hardware.OculusTouch !== undefined) { | ||
| 48 | rotate180(); | ||
| 49 | } | ||
| 50 | if (Controller.Hardware.Vive !== undefined) { | ||
| 51 | if (value > 0.75 && inFlipTurn === false) { | ||
| 52 | print('vive should flip turn') | ||
| 53 | inFlipTurn = true; | ||
| 54 | rotate180(); | ||
| 55 | Script.setTimeout(function() { | ||
| 56 | print('vive should be able to flip turn again') | ||
| 57 | inFlipTurn = false; | ||
| 58 | }, 250) | ||
| 59 | } else { | ||
| 60 | print('vive should not flip turn') | ||
| 61 | |||
| 62 | } | ||
| 63 | } | ||
| 64 | return; | ||
| 65 | }); | ||
| 66 | basicMapping.from(Controller.Standard.LX).to(Controller.Standard.RX); | ||
| 67 | basicMapping.from(Controller.Standard.RY).to(function(value) { | ||
| 68 | var stick = Controller.getValue(Controller.Standard.RS); | ||
| 69 | if (value === 1 && Controller.Hardware.OculusTouch !== undefined) { | ||
| 70 | rotate180(); | ||
| 71 | } | ||
| 72 | if (Controller.Hardware.Vive !== undefined) { | ||
| 73 | if (value > 0.75 && inFlipTurn === false) { | ||
| 74 | print('vive should flip turn') | ||
| 75 | inFlipTurn = true; | ||
| 76 | rotate180(); | ||
| 77 | Script.setTimeout(function() { | ||
| 78 | print('vive should be able to flip turn again') | ||
| 79 | inFlipTurn = false; | ||
| 80 | }, 250) | ||
| 81 | } else { | ||
| 82 | print('vive should not flip turn') | ||
| 83 | |||
| 84 | } | ||
| 85 | } | ||
| 86 | print('should do RY stuff' + value + ":stick:" + stick); | ||
| 87 | return; | ||
| 88 | }) | ||
| 89 | } | ||
| 90 | |||
| 91 | |||
| 92 | function enableMappings() { | ||
| 93 | Controller.enableMapping(mappingName); | ||
| 94 | } | ||
| 95 | |||
| 96 | function disableMappings() { | ||
| 97 | Controller.disableMapping(mappingName); | ||
| 98 | } | ||
| 99 | |||
| 100 | function scriptEnding() { | ||
| 101 | Menu.removeMenuItem("Settings", "Advanced Movement For Hand Controllers"); | ||
| 102 | disableMappings(); | ||
| 103 | } | ||
| 104 | |||
| 105 | |||
| 106 | function menuItemEvent(menuItem) { | ||
| 107 | if (menuItem == "Advanced Movement For Hand Controllers") { | ||
| 108 | isChecked = Menu.isOptionChecked("Advanced Movement For Hand Controllers"); | ||
| 109 | if (isChecked === true) { | ||
| 110 | Settings.setValue('advancedMovementForHandControllersIsChecked', true); | ||
| 111 | disableMappings(); | ||
| 112 | } else if (isChecked === false) { | ||
| 113 | Settings.setValue('advancedMovementForHandControllersIsChecked', false); | ||
| 114 | enableMappings(); | ||
| 115 | } | ||
| 116 | } | ||
| 117 | |||
| 118 | } | ||
| 119 | |||
| 120 | addAdvancedMovementItemToSettingsMenu(); | ||
| 121 | |||
| 122 | Script.scriptEnding.connect(scriptEnding); | ||
| 123 | |||
| 124 | Menu.menuItemEvent.connect(menuItemEvent); | ||
| 125 | |||
| 126 | registerBasicMapping(); | ||
| 127 | if (previousSetting === true) { | ||
| 128 | disableMappings(); | ||
| 129 | } else if (previousSetting === false) { | ||
| 130 | enableMappings(); | ||
| 131 | } | ||
| 132 | |||
| 133 | |||
| 134 | HMD.displayModeChanged.connect(function(isHMDMode) { | ||
| 135 | if (isHMDMode) { | ||
| 136 | if (Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) { | ||
| 137 | if (isChecked === true) { | ||
| 138 | disableMappings(); | ||
| 139 | } else if (isChecked === false) { | ||
| 140 | enableMappings(); | ||
| 141 | } | ||
| 142 | |||
| 143 | } | ||
| 144 | } | ||
| 145 | }); | ||