Showing the changes to scripts/system/controllers/toggleAdvancedMovementForHandControllers.js (1 of 3 files). Show all
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| 1 | +// Created by james b. pollack @imgntn on 7/2/2016 | |
| 2 | +// Copyright 2016 High Fidelity, Inc. | |
| 3 | +//advanced movements settings are in individual controller json files | |
| 4 | +//what we do is check the status of the 'advance movement' checkbox when you enter HMD mode | |
| 5 | +//if 'advanced movement' is checked...we give you the defaults that are in the json. | |
| 6 | +//if 'advanced movement' is not checked... we override the advanced controls with basic ones. | |
| 7 | +// | |
| 8 | +// Distributed under the Apache License, Version 2.0. | |
| 9 | +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | |
| 10 | + | |
| 11 | +var mappingName, basicMapping, isChecked; | |
| 12 | + | |
| 13 | +var previousSetting = Settings.getValue('advancedMovementForHandControllersIsChecked'); | |
| 14 | +if (previousSetting === '') { | |
| 15 | + previousSetting = false; | |
| 16 | + isChecked = false; | |
| 17 | +} | |
| 18 | + | |
| 19 | +if (previousSetting === true) { | |
| 20 | + isChecked = true; | |
| 21 | +} | |
| 22 | +if (previousSetting === false) { | |
| 23 | + isChecked = false; | |
| 24 | +} | |
| 25 | + | |
| 26 | +function addAdvancedMovementItemToSettingsMenu() { | |
| 27 | + Menu.addMenuItem({ | |
| 28 | + menuName: "Settings", | |
| 29 | + menuItemName: "Advanced Movement For Hand Controllers", | |
| 30 | + isCheckable: true, | |
| 31 | + isChecked: previousSetting | |
| 32 | + }); | |
| 33 | + | |
| 34 | +} | |
| 35 | + | |
| 36 | +function rotate180() { | |
| 37 | + MyAvatar.orientation = Quat.inverse(MyAvatar.orientation); | |
| 38 | +} | |
| 39 | + | |
| 40 | +var inFlipTurn = false; | |
| 41 | + | |
| 42 | +function registerBasicMapping() { | |
| 43 | + mappingName = 'Hifi-AdvancedMovement-Dev-' + Math.random(); | |
| 44 | + basicMapping = Controller.newMapping(mappingName); | |
| 45 | + basicMapping.from(Controller.Standard.LY).to(function(value) { | |
| 46 | + var stick = Controller.getValue(Controller.Standard.LS); | |
| 47 | + if (value === 1 && Controller.Hardware.OculusTouch !== undefined) { | |
| 48 | + rotate180(); | |
| 49 | + } | |
| 50 | + if (Controller.Hardware.Vive !== undefined) { | |
| 51 | + if (value > 0.75 && inFlipTurn === false) { | |
| 52 | + print('vive should flip turn') | |
| 53 | + inFlipTurn = true; | |
| 54 | + rotate180(); | |
| 55 | + Script.setTimeout(function() { | |
| 56 | + print('vive should be able to flip turn again') | |
| 57 | + inFlipTurn = false; | |
| 58 | + }, 250) | |
| 59 | + } else { | |
| 60 | + print('vive should not flip turn') | |
| 61 | + | |
| 62 | + } | |
| 63 | + } | |
| 64 | + return; | |
| 65 | + }); | |
| 66 | + basicMapping.from(Controller.Standard.LX).to(Controller.Standard.RX); | |
| 67 | + basicMapping.from(Controller.Standard.RY).to(function(value) { | |
| 68 | + var stick = Controller.getValue(Controller.Standard.RS); | |
| 69 | + if (value === 1 && Controller.Hardware.OculusTouch !== undefined) { | |
| 70 | + rotate180(); | |
| 71 | + } | |
| 72 | + if (Controller.Hardware.Vive !== undefined) { | |
| 73 | + if (value > 0.75 && inFlipTurn === false) { | |
| 74 | + print('vive should flip turn') | |
| 75 | + inFlipTurn = true; | |
| 76 | + rotate180(); | |
| 77 | + Script.setTimeout(function() { | |
| 78 | + print('vive should be able to flip turn again') | |
| 79 | + inFlipTurn = false; | |
| 80 | + }, 250) | |
| 81 | + } else { | |
| 82 | + print('vive should not flip turn') | |
| 83 | + | |
| 84 | + } | |
| 85 | + } | |
| 86 | + print('should do RY stuff' + value + ":stick:" + stick); | |
| 87 | + return; | |
| 88 | + }) | |
| 89 | +} | |
| 90 | + | |
| 91 | + | |
| 92 | +function enableMappings() { | |
| 93 | + Controller.enableMapping(mappingName); | |
| 94 | +} | |
| 95 | + | |
| 96 | +function disableMappings() { | |
| 97 | + Controller.disableMapping(mappingName); | |
| 98 | +} | |
| 99 | + | |
| 100 | +function scriptEnding() { | |
| 101 | + Menu.removeMenuItem("Settings", "Advanced Movement For Hand Controllers"); | |
| 102 | + disableMappings(); | |
| 103 | +} | |
| 104 | + | |
| 105 | + | |
| 106 | +function menuItemEvent(menuItem) { | |
| 107 | + if (menuItem == "Advanced Movement For Hand Controllers") { | |
| 108 | + isChecked = Menu.isOptionChecked("Advanced Movement For Hand Controllers"); | |
| 109 | + if (isChecked === true) { | |
| 110 | + Settings.setValue('advancedMovementForHandControllersIsChecked', true); | |
| 111 | + disableMappings(); | |
| 112 | + } else if (isChecked === false) { | |
| 113 | + Settings.setValue('advancedMovementForHandControllersIsChecked', false); | |
| 114 | + enableMappings(); | |
| 115 | + } | |
| 116 | + } | |
| 117 | + | |
| 118 | +} | |
| 119 | + | |
| 120 | +addAdvancedMovementItemToSettingsMenu(); | |
| 121 | + | |
| 122 | +Script.scriptEnding.connect(scriptEnding); | |
| 123 | + | |
| 124 | +Menu.menuItemEvent.connect(menuItemEvent); | |
| 125 | + | |
| 126 | +registerBasicMapping(); | |
| 127 | +if (previousSetting === true) { | |
| 128 | + disableMappings(); | |
| 129 | +} else if (previousSetting === false) { | |
| 130 | + enableMappings(); | |
| 131 | +} | |
| 132 | + | |
| 133 | + | |
| 134 | +HMD.displayModeChanged.connect(function(isHMDMode) { | |
| 135 | + if (isHMDMode) { | |
| 136 | + if (Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) { | |
| 137 | + if (isChecked === true) { | |
| 138 | + disableMappings(); | |
| 139 | + } else if (isChecked === false) { | |
| 140 | + enableMappings(); | |
| 141 | + } | |
| 142 | + | |
| 143 | + } | |
| 144 | + } | |
| 145 | +}); | |