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added reset settings for Old vs New voxel culling mode

ZappoMan committed 13 years ago

Commit b8dfc381 parent 2979a8e2 files · +50 −8Browse files

Showing the changes to interface/src/Menu.cpp (1 of 2 files). Show all

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interface/src/Menu.cpp+45−8
@@ -272,17 +272,26 @@ Menu::Menu() : · 271 unmodified lines
272272 addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::VoxelsAsPoints, 0,
273273 false, appInstance->getVoxels(), SLOT(setVoxelsAsPoints(bool)));
274274
275− addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::FastVoxelPipeline, 0,
276− false, appInstance->getVoxels(), SLOT(setUseFastVoxelPipeline(bool)));
277−
278− addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DontRemoveOutOfView);
279− addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::HideOutOfView);
280− addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::UseDeltaFrustumInHide);
281− addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::ConstantCulling);
282− addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::AutomaticallyAuditTree);
283275 addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::VoxelTextures);
284276 addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::AmbientOcclusion);
285277
278+ QMenu* cullingOptionsMenu = voxelOptionsMenu->addMenu("Culling Options");
279+ addDisabledActionAndSeparator(cullingOptionsMenu, "Standard Settings");
280+ addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::OldVoxelCullingMode, 0,
281+ false, this, SLOT(setOldVoxelCullingMode(bool)));
282+
283+ addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::NewVoxelCullingMode, 0,
284+ false, this, SLOT(setNewVoxelCullingMode(bool)));
285+
286+ addDisabledActionAndSeparator(cullingOptionsMenu, "Individual Option Settings");
287+ addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::FastVoxelPipeline, 0,
288+ false, appInstance->getVoxels(), SLOT(setUseFastVoxelPipeline(bool)));
289+ addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::DontRemoveOutOfView);
290+ addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::HideOutOfView);
291+ addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::UseDeltaFrustumInHide);
292+ addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::ConstantCulling);
293+
294+
286295 QMenu* avatarOptionsMenu = developerMenu->addMenu("Avatar Options");
287296
288297 addCheckableActionToQMenuAndActionHash(avatarOptionsMenu, MenuOption::Avatars, 0, true);
@@ -377,6 +386,8 @@ Menu::Menu() : · 88 unmodified lines
377386 addCheckableActionToQMenuAndActionHash(renderDebugMenu, MenuOption::PipelineWarnings, Qt::CTRL | Qt::SHIFT | Qt::Key_P);
378387 addCheckableActionToQMenuAndActionHash(renderDebugMenu, MenuOption::SuppressShortTimings, Qt::CTRL | Qt::SHIFT | Qt::Key_S);
379388
389+ addCheckableActionToQMenuAndActionHash(renderDebugMenu, MenuOption::AutomaticallyAuditTree);
390+
380391
381392 addActionToQMenuAndActionHash(renderDebugMenu,
382393 MenuOption::ShowAllLocalVoxels,
@@ -1089,4 +1100,30 @@ void Menu::updateFrustumRenderModeAction() { · 706 unmodified lines
10891100 }
10901101 }
10911102
1103+void Menu::setOldVoxelCullingMode(bool oldMode) {
1104+ setVoxelCullingMode(oldMode);
1105+}
1106+
1107+void Menu::setNewVoxelCullingMode(bool newMode) {
1108+ setVoxelCullingMode(!newMode);
1109+}
10921110
1111+/// This will switch on or off several different individual settings options all at once based on choosing with Old or New
1112+/// voxel culling mode.
1113+void Menu::setVoxelCullingMode(bool oldMode) {
1114+ const QString menus[] = { MenuOption::FastVoxelPipeline, MenuOption::DontRemoveOutOfView, MenuOption::HideOutOfView,
1115+ MenuOption::UseDeltaFrustumInHide, MenuOption::ConstantCulling};
1116+ bool oldModeValue[] = { false, false, false, false, false };
1117+ bool newModeValue[] = { true, true, true, true, true };
1118+
1119+ for (int i = 0; i < sizeof(menus) / sizeof(menus[0]); i++) {
1120+ bool desiredValue = oldMode ? oldModeValue[i] : newModeValue[i];
1121+ if (isOptionChecked(menus[i]) != desiredValue) {
1122+ triggerOption(menus[i]);
1123+ }
1124+ }
1125+
1126+ // set the checkmarks accordingly...
1127+ _actionHash.value(MenuOption::OldVoxelCullingMode)->setChecked(oldMode);
1128+ _actionHash.value(MenuOption::NewVoxelCullingMode)->setChecked(!oldMode);
1129+}