History

rename model:: -> graphics::

humbletim committed 8 years ago

Commit b91d5361 parent 08ccda971 files · +340 −340Browse files

Showing the changes to libraries/script-engine/src/SceneScriptingInterface.h (1 of 71 files). Show all

Unified · Split

libraries/script-engine/src/SceneScriptingInterface.h+10−10
@@ -23,7 +23,7 @@ namespace SceneScripting { · 22 unmodified lines
23 Q_OBJECT23 Q_OBJECT
24 24
25 public:25 public:
26 Location(model::SunSkyStagePointer skyStage) : _skyStage{ skyStage } {}26 Location(graphics::SunSkyStagePointer skyStage) : _skyStage{ skyStage } {}
27 27
28 Q_PROPERTY(float longitude READ getLongitude WRITE setLongitude)28 Q_PROPERTY(float longitude READ getLongitude WRITE setLongitude)
29 Q_PROPERTY(float latitude READ getLatitude WRITE setLatitude)29 Q_PROPERTY(float latitude READ getLatitude WRITE setLatitude)
@@ -37,7 +37,7 @@ namespace SceneScripting { · 7 unmodified lines
37 void setAltitude(float altitude);37 void setAltitude(float altitude);
38 38
39 protected:39 protected:
40 model::SunSkyStagePointer _skyStage;40 graphics::SunSkyStagePointer _skyStage;
41 };41 };
42 using LocationPointer = std::unique_ptr<Location>;42 using LocationPointer = std::unique_ptr<Location>;
43 43
@@ -45,7 +45,7 @@ namespace SceneScripting { · 1 unmodified line
45 Q_OBJECT45 Q_OBJECT
46 46
47 public:47 public:
48 Time(model::SunSkyStagePointer skyStage) : _skyStage{ skyStage } {}48 Time(graphics::SunSkyStagePointer skyStage) : _skyStage{ skyStage } {}
49 49
50 Q_PROPERTY(float hour READ getHour WRITE setHour)50 Q_PROPERTY(float hour READ getHour WRITE setHour)
51 Q_PROPERTY(int day READ getDay WRITE setDay)51 Q_PROPERTY(int day READ getDay WRITE setDay)
@@ -56,7 +56,7 @@ namespace SceneScripting { · 4 unmodified lines
56 void setDay(int day);56 void setDay(int day);
57 57
58 protected:58 protected:
59 model::SunSkyStagePointer _skyStage;59 graphics::SunSkyStagePointer _skyStage;
60 };60 };
61 using TimePointer = std::unique_ptr<Time>;61 using TimePointer = std::unique_ptr<Time>;
62 62
@@ -64,7 +64,7 @@ namespace SceneScripting { · 1 unmodified line
64 Q_OBJECT64 Q_OBJECT
65 65
66 public:66 public:
67 KeyLight(model::SunSkyStagePointer skyStage) : _skyStage{ skyStage } {}67 KeyLight(graphics::SunSkyStagePointer skyStage) : _skyStage{ skyStage } {}
68 68
69 Q_PROPERTY(glm::vec3 color READ getColor WRITE setColor)69 Q_PROPERTY(glm::vec3 color READ getColor WRITE setColor)
70 Q_PROPERTY(float intensity READ getIntensity WRITE setIntensity)70 Q_PROPERTY(float intensity READ getIntensity WRITE setIntensity)
@@ -87,7 +87,7 @@ namespace SceneScripting { · 16 unmodified lines
87 void setAmbientMap(const gpu::TexturePointer& map);87 void setAmbientMap(const gpu::TexturePointer& map);
88 88
89 protected:89 protected:
90 model::SunSkyStagePointer _skyStage;90 graphics::SunSkyStagePointer _skyStage;
91 };91 };
92 using KeyLightPointer = std::unique_ptr<KeyLight>;92 using KeyLightPointer = std::unique_ptr<KeyLight>;
93 93
@@ -95,7 +95,7 @@ namespace SceneScripting { · 1 unmodified line
95 Q_OBJECT95 Q_OBJECT
96 96
97 public:97 public:
98 Stage(model::SunSkyStagePointer skyStage)98 Stage(graphics::SunSkyStagePointer skyStage)
99 : _skyStage{ skyStage },99 : _skyStage{ skyStage },
100 _location{ new Location{ skyStage } }, _time{ new Time{ skyStage } }, _keyLight{ new KeyLight{ skyStage } }{}100 _location{ new Location{ skyStage } }, _time{ new Time{ skyStage } }, _keyLight{ new KeyLight{ skyStage } }{}
101 101
@@ -122,7 +122,7 @@ namespace SceneScripting { · 20 unmodified lines
122 QString getBackgroundMode() const;122 QString getBackgroundMode() const;
123 123
124 protected:124 protected:
125 model::SunSkyStagePointer _skyStage;125 graphics::SunSkyStagePointer _skyStage;
126 LocationPointer _location;126 LocationPointer _location;
127 TimePointer _time;127 TimePointer _time;
128 KeyLightPointer _keyLight;128 KeyLightPointer _keyLight;
@@ -146,7 +146,7 @@ public: · 17 unmodified lines
146 Q_PROPERTY(SceneScripting::Stage* stage READ getStage)146 Q_PROPERTY(SceneScripting::Stage* stage READ getStage)
147 SceneScripting::Stage* getStage() const { return _stage.get(); }147 SceneScripting::Stage* getStage() const { return _stage.get(); }
148 148
149 model::SunSkyStagePointer getSkyStage() const;149 graphics::SunSkyStagePointer getSkyStage() const;
150 150
151signals:151signals:
152 void shouldRenderAvatarsChanged(bool shouldRenderAvatars);152 void shouldRenderAvatarsChanged(bool shouldRenderAvatars);
@@ -156,7 +156,7 @@ protected: · 3 unmodified lines
156 SceneScriptingInterface();156 SceneScriptingInterface();
157 ~SceneScriptingInterface() {};157 ~SceneScriptingInterface() {};
158 158
159 model::SunSkyStagePointer _skyStage = std::make_shared<model::SunSkyStage>();159 graphics::SunSkyStagePointer _skyStage = std::make_shared<graphics::SunSkyStage>();
160 SceneScripting::StagePointer _stage;160 SceneScripting::StagePointer _stage;
161 161
162 bool _shouldRenderAvatars = true;162 bool _shouldRenderAvatars = true;

Keyboard shortcuts

General

Show keyboard shortcuts
?
Focus the current search
/

Issues and pull requests

Open filters
f

Issues, pull requests and Inbox

Select next item
j↓
Select previous item
k↑
Open selected item
Enter
Dismiss filters or clear selection
Esc

Repository code

Go to file
t