Showing the changes to libraries/render-utils/src/RenderDeferredTask.cpp (1 of 4 files). Show all
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| @@ -25,6 +25,7 @@ · 24 unmodified lines | |||
| 25 | 25 | ||
| 26 | #include "render/DrawTask.h" | 26 | #include "render/DrawTask.h" |
| 27 | #include "render/DrawStatus.h" | 27 | #include "render/DrawStatus.h" |
| 28 | #include "render/DrawSceneOctree.h" | ||
| 28 | #include "AmbientOcclusionEffect.h" | 29 | #include "AmbientOcclusionEffect.h" |
| 29 | #include "AntialiasingEffect.h" | 30 | #include "AntialiasingEffect.h" |
| 30 | 31 | ||
| @@ -135,6 +136,13 @@ RenderDeferredTask::RenderDeferredTask(CullFunctor cullFunctor) : Task() { · 104 unmodified lines | |||
| 135 | _drawDebugDeferredBufferIndex = (int)_jobs.size() - 1; | 136 | _drawDebugDeferredBufferIndex = (int)_jobs.size() - 1; |
| 136 | enableJob(_drawDebugDeferredBufferIndex, false); | 137 | enableJob(_drawDebugDeferredBufferIndex, false); |
| 137 | 138 | ||
| 139 | // Scene Octree Debuging job | ||
| 140 | { | ||
| 141 | addJob<DrawSceneOctree>("DrawSceneOctree"); | ||
| 142 | // _drawStatusJobIndex = (int)_jobs.size() - 1; | ||
| 143 | // enableJob(_drawStatusJobIndex, false); | ||
| 144 | } | ||
| 145 | |||
| 138 | // Status icon rendering job | 146 | // Status icon rendering job |
| 139 | { | 147 | { |
| 140 | // Grab a texture map representing the different status icons and assign that to the drawStatsuJob | 148 | // Grab a texture map representing the different status icons and assign that to the drawStatsuJob |