Showing the changes to libraries/render-utils/src/FramebufferCache.cpp (1 of 2 files). Show all
Unified · Split
| @@ -11,34 +11,25 @@ · 10 unmodified lines | |||
| 11 | 11 | ||
| 12 | #include "FramebufferCache.h" | 12 | #include "FramebufferCache.h" |
| 13 | 13 | ||
| 14 | #include <mutex> | ||
| 15 | |||
| 16 | #include <glm/glm.hpp> | 14 | #include <glm/glm.hpp> |
| 15 | #include <gpu/Format.h> | ||
| 16 | #include <gpu/Framebuffer.h> | ||
| 17 | 17 | ||
| 18 | #include <QMap> | ||
| 19 | #include <QQueue> | ||
| 20 | #include <gpu/Batch.h> | ||
| 21 | #include "RenderUtilsLogging.h" | 18 | #include "RenderUtilsLogging.h" |
| 22 | 19 | ||
| 23 | static QQueue<gpu::FramebufferPointer> _cachedFramebuffers; | ||
| 24 | |||
| 25 | FramebufferCache::FramebufferCache() { | ||
| 26 | } | ||
| 27 | |||
| 28 | FramebufferCache::~FramebufferCache() { | ||
| 29 | _cachedFramebuffers.clear(); | ||
| 30 | } | ||
| 31 | |||
| 32 | void FramebufferCache::setFrameBufferSize(QSize frameBufferSize) { | 20 | void FramebufferCache::setFrameBufferSize(QSize frameBufferSize) { |
| 33 | //If the size changed, we need to delete our FBOs | 21 | //If the size changed, we need to delete our FBOs |
| 34 | if (_frameBufferSize != frameBufferSize) { | 22 | if (_frameBufferSize != frameBufferSize) { |
| 35 | _frameBufferSize = frameBufferSize; | 23 | _frameBufferSize = frameBufferSize; |
| 36 | _selfieFramebuffer.reset(); | 24 | _selfieFramebuffer.reset(); |
| 37 | _cachedFramebuffers.clear(); | ||
| 38 | _occlusionFramebuffer.reset(); | 25 | _occlusionFramebuffer.reset(); |
| 39 | _occlusionTexture.reset(); | 26 | _occlusionTexture.reset(); |
| 40 | _occlusionBlurredFramebuffer.reset(); | 27 | _occlusionBlurredFramebuffer.reset(); |
| 41 | _occlusionBlurredTexture.reset(); | 28 | _occlusionBlurredTexture.reset(); |
| 29 | { | ||
| 30 | std::unique_lock<std::mutex> lock(_mutex); | ||
| 31 | _cachedFramebuffers.clear(); | ||
| 32 | } | ||
| 42 | } | 33 | } |
| 43 | } | 34 | } |
| 44 | 35 | ||
| @@ -55,8 +46,6 @@ void FramebufferCache::createPrimaryFramebuffer() { · 10 unmodified lines | |||
| 55 | 46 | ||
| 56 | auto smoothSampler = gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_MIP_LINEAR); | 47 | auto smoothSampler = gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_MIP_LINEAR); |
| 57 | 48 | ||
| 58 | |||
| 59 | |||
| 60 | resizeAmbientOcclusionBuffers(); | 49 | resizeAmbientOcclusionBuffers(); |
| 61 | } | 50 | } |
| 62 | 51 | ||
| @@ -87,7 +76,8 @@ void FramebufferCache::resizeAmbientOcclusionBuffers() { · 24 unmodified lines | |||
| 87 | 76 | ||
| 88 | 77 | ||
| 89 | gpu::FramebufferPointer FramebufferCache::getFramebuffer() { | 78 | gpu::FramebufferPointer FramebufferCache::getFramebuffer() { |
| 90 | if (_cachedFramebuffers.isEmpty()) { | 79 | std::unique_lock<std::mutex> lock(_mutex); |
| 80 | if (_cachedFramebuffers.empty()) { | ||
| 91 | _cachedFramebuffers.push_back(gpu::FramebufferPointer(gpu::Framebuffer::create(gpu::Element::COLOR_SRGBA_32, _frameBufferSize.width(), _frameBufferSize.height()))); | 81 | _cachedFramebuffers.push_back(gpu::FramebufferPointer(gpu::Framebuffer::create(gpu::Element::COLOR_SRGBA_32, _frameBufferSize.width(), _frameBufferSize.height()))); |
| 92 | } | 82 | } |
| 93 | gpu::FramebufferPointer result = _cachedFramebuffers.front(); | 83 | gpu::FramebufferPointer result = _cachedFramebuffers.front(); |
| @@ -96,6 +86,7 @@ gpu::FramebufferPointer FramebufferCache::getFramebuffer() { · 2 unmodified lines | |||
| 96 | } | 86 | } |
| 97 | 87 | ||
| 98 | void FramebufferCache::releaseFramebuffer(const gpu::FramebufferPointer& framebuffer) { | 88 | void FramebufferCache::releaseFramebuffer(const gpu::FramebufferPointer& framebuffer) { |
| 89 | std::unique_lock<std::mutex> lock(_mutex); | ||
| 99 | if (QSize(framebuffer->getSize().x, framebuffer->getSize().y) == _frameBufferSize) { | 90 | if (QSize(framebuffer->getSize().x, framebuffer->getSize().y) == _frameBufferSize) { |
| 100 | _cachedFramebuffers.push_back(framebuffer); | 91 | _cachedFramebuffers.push_back(framebuffer); |
| 101 | } | 92 | } |