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Updates to behavior and shader appearance

Zach Fox committed 9 years ago

Commit bb9db3e1 parent 57b5a233 files · +14 −7Browse files

Showing the changes to scripts/system/controllers/controllerModules (1 of 3 files). Show all

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scripts/system/controllers/controllerModules/farActionGrabEntity.js+3−1
@@ -148,7 +148,9 @@ Script.include("/~/system/libraries/controllers.js"); · 147 unmodified lines
148 if (mode === "full") {148 if (mode === "full") {
149 var fullEndToEdit = PICK_WITH_HAND_RAY ? this.fullEnd : fullEnd;149 var fullEndToEdit = PICK_WITH_HAND_RAY ? this.fullEnd : fullEnd;
150 fullEndToEdit.dimensions = dim;150 fullEndToEdit.dimensions = dim;
151 LaserPointers.editRenderState(laserPointerID, mode, {path: fullPath, end: fullEndToEdit});151 LaserPointers.editRenderState(laserPointerID, mode, { path: fullPath, end: fullEndToEdit });
152 this.contextOverlayTimer = false;
153 this.destroyContextOverlay();
152 } else if (mode === "half") {154 } else if (mode === "half") {
153 var halfEndToEdit = PICK_WITH_HAND_RAY ? this.halfEnd : halfEnd;155 var halfEndToEdit = PICK_WITH_HAND_RAY ? this.halfEnd : halfEnd;
154 halfEndToEdit.dimensions = dim;156 halfEndToEdit.dimensions = dim;