Showing the changes to libraries/script-engine/src/ModelScriptingInterface.cpp (1 of 4 files). Show all
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| @@ -55,7 +55,6 @@ QString ModelScriptingInterface::meshToOBJ(MeshProxyList in) { · 54 unmodified lines | |||
| 55 | 55 | ||
| 56 | 56 | ||
| 57 | QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) { | 57 | QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) { |
| 58 | model::MeshPointer result(new model::Mesh()); | ||
| 59 | int attributeTypeNormal = gpu::Stream::InputSlot::NORMAL; // libraries/gpu/src/gpu/Stream.h | 58 | int attributeTypeNormal = gpu::Stream::InputSlot::NORMAL; // libraries/gpu/src/gpu/Stream.h |
| 60 | 59 | ||
| 61 | size_t totalVertexCount { 0 }; | 60 | size_t totalVertexCount { 0 }; |
| @@ -72,11 +71,11 @@ QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) { · 10 unmodified lines | |||
| 72 | unsigned char* combinedVertexData = new unsigned char[combinedVertexSize]; | 71 | unsigned char* combinedVertexData = new unsigned char[combinedVertexSize]; |
| 73 | unsigned char* combinedVertexDataCursor = combinedVertexData; | 72 | unsigned char* combinedVertexDataCursor = combinedVertexData; |
| 74 | 73 | ||
| 75 | gpu::Resource::Size combinedNormalSize = totalVertexCount * sizeof(glm::vec3); | 74 | gpu::Resource::Size combinedNormalSize = totalAttributeCount * sizeof(glm::vec3); |
| 76 | unsigned char* combinedNormalData = new unsigned char[combinedNormalSize]; | 75 | unsigned char* combinedNormalData = new unsigned char[combinedNormalSize]; |
| 77 | unsigned char* combinedNormalDataCursor = combinedNormalData; | 76 | unsigned char* combinedNormalDataCursor = combinedNormalData; |
| 78 | 77 | ||
| 79 | gpu::Resource::Size combinedIndexSize = totalVertexCount * sizeof(uint32_t); | 78 | gpu::Resource::Size combinedIndexSize = totalIndexCount * sizeof(uint32_t); |
| 80 | unsigned char* combinedIndexData = new unsigned char[combinedIndexSize]; | 79 | unsigned char* combinedIndexData = new unsigned char[combinedIndexSize]; |
| 81 | unsigned char* combinedIndexDataCursor = combinedIndexData; | 80 | unsigned char* combinedIndexDataCursor = combinedIndexData; |
| 82 | 81 | ||
| @@ -96,7 +95,7 @@ QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) { · 13 unmodified lines | |||
| 96 | 95 | ||
| 97 | // normal data | 96 | // normal data |
| 98 | const gpu::BufferView& normalsBufferView = mesh->getAttributeBuffer(attributeTypeNormal); | 97 | const gpu::BufferView& normalsBufferView = mesh->getAttributeBuffer(attributeTypeNormal); |
| 99 | gpu::BufferView::Index numNormals = (gpu::BufferView::Index)mesh->getNumAttributes(); | 98 | gpu::BufferView::Index numNormals = (gpu::BufferView::Index)mesh->getNumAttributes(); |
| 100 | for (gpu::BufferView::Index i = 0; i < numNormals; i ++) { | 99 | for (gpu::BufferView::Index i = 0; i < numNormals; i ++) { |
| 101 | glm::vec3 normal = normalsBufferView.get<glm::vec3>(i); | 100 | glm::vec3 normal = normalsBufferView.get<glm::vec3>(i); |
| 102 | memcpy(combinedNormalDataCursor, &normal, sizeof(normal)); | 101 | memcpy(combinedNormalDataCursor, &normal, sizeof(normal)); |
| @@ -106,7 +105,7 @@ QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) { · 3 unmodified lines | |||
| 106 | 105 | ||
| 107 | // face data | 106 | // face data |
| 108 | const gpu::BufferView& indexBufferView = mesh->getIndexBuffer(); | 107 | const gpu::BufferView& indexBufferView = mesh->getIndexBuffer(); |
| 109 | gpu::BufferView::Index numIndexes = (gpu::BufferView::Index)mesh->getNumAttributes(); | 108 | gpu::BufferView::Index numIndexes = (gpu::BufferView::Index)mesh->getNumIndices(); |
| 110 | for (gpu::BufferView::Index i = 0; i < numIndexes; i ++) { | 109 | for (gpu::BufferView::Index i = 0; i < numIndexes; i ++) { |
| 111 | uint32_t index = indexBufferView.get<uint32_t>(i); | 110 | uint32_t index = indexBufferView.get<uint32_t>(i); |
| 112 | index += indexStartOffset; | 111 | index += indexStartOffset; |
| @@ -117,6 +116,8 @@ QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) { · 4 unmodified lines | |||
| 117 | indexStartOffset += numVertices; | 116 | indexStartOffset += numVertices; |
| 118 | } | 117 | } |
| 119 | 118 | ||
| 119 | model::MeshPointer result(new model::Mesh()); | ||
| 120 | |||
| 120 | gpu::Element vertexElement = gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ); | 121 | gpu::Element vertexElement = gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ); |
| 121 | gpu::Buffer* combinedVertexBuffer = new gpu::Buffer(combinedVertexSize, combinedVertexData); | 122 | gpu::Buffer* combinedVertexBuffer = new gpu::Buffer(combinedVertexSize, combinedVertexData); |
| 122 | gpu::BufferPointer combinedVertexBufferPointer(combinedVertexBuffer); | 123 | gpu::BufferPointer combinedVertexBufferPointer(combinedVertexBuffer); |
| @@ -135,6 +136,99 @@ QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) { · 12 unmodified lines | |||
| 135 | gpu::BufferView combinedIndexesBufferView(combinedIndexesBufferPointer, indexElement); | 136 | gpu::BufferView combinedIndexesBufferView(combinedIndexesBufferPointer, indexElement); |
| 136 | result->setIndexBuffer(combinedIndexesBufferView); | 137 | result->setIndexBuffer(combinedIndexesBufferView); |
| 137 | 138 | ||
| 139 | |||
| 140 | std::vector<model::Mesh::Part> parts; | ||
| 141 | parts.emplace_back(model::Mesh::Part((model::Index)0, // startIndex | ||
| 142 | (model::Index)result->getNumIndices(), // numIndices | ||
| 143 | (model::Index)0, // baseVertex | ||
| 144 | model::Mesh::TRIANGLES)); // topology | ||
| 145 | result->setPartBuffer(gpu::BufferView(new gpu::Buffer(parts.size() * sizeof(model::Mesh::Part), | ||
| 146 | (gpu::Byte*) parts.data()), gpu::Element::PART_DRAWCALL)); | ||
| 147 | |||
| 148 | |||
| 149 | MeshProxy* resultProxy = new MeshProxy(result); | ||
| 150 | return meshToScriptValue(_modelScriptEngine, resultProxy); | ||
| 151 | } | ||
| 152 | |||
| 153 | |||
| 154 | QScriptValue ModelScriptingInterface::transformMesh(glm::mat4 transform, MeshProxy* meshProxy) { | ||
| 155 | int attributeTypeNormal = gpu::Stream::InputSlot::NORMAL; // libraries/gpu/src/gpu/Stream.h | ||
| 156 | |||
| 157 | MeshPointer mesh = meshProxy->getMeshPointer(); | ||
| 158 | |||
| 159 | gpu::Resource::Size vertexSize = mesh->getNumVertices() * sizeof(glm::vec3); | ||
| 160 | unsigned char* resultVertexData = new unsigned char[vertexSize]; | ||
| 161 | unsigned char* vertexDataCursor = resultVertexData; | ||
| 162 | |||
| 163 | gpu::Resource::Size normalSize = mesh->getNumAttributes() * sizeof(glm::vec3); | ||
| 164 | unsigned char* resultNormalData = new unsigned char[normalSize]; | ||
| 165 | unsigned char* normalDataCursor = resultNormalData; | ||
| 166 | |||
| 167 | gpu::Resource::Size indexSize = mesh->getNumIndices() * sizeof(uint32_t); | ||
| 168 | unsigned char* resultIndexData = new unsigned char[indexSize]; | ||
| 169 | unsigned char* indexDataCursor = resultIndexData; | ||
| 170 | |||
| 171 | // vertex data | ||
| 172 | const gpu::BufferView& vertexBufferView = mesh->getVertexBuffer(); | ||
| 173 | gpu::BufferView::Index numVertices = (gpu::BufferView::Index)mesh->getNumVertices(); | ||
| 174 | for (gpu::BufferView::Index i = 0; i < numVertices; i ++) { | ||
| 175 | glm::vec3 pos = vertexBufferView.get<glm::vec3>(i); | ||
| 176 | pos = glm::vec3(transform * glm::vec4(pos, 0.0f)); | ||
| 177 | memcpy(vertexDataCursor, &pos, sizeof(pos)); | ||
| 178 | vertexDataCursor += sizeof(pos); | ||
| 179 | } | ||
| 180 | |||
| 181 | // normal data | ||
| 182 | const gpu::BufferView& normalsBufferView = mesh->getAttributeBuffer(attributeTypeNormal); | ||
| 183 | gpu::BufferView::Index numNormals = (gpu::BufferView::Index)mesh->getNumAttributes(); | ||
| 184 | for (gpu::BufferView::Index i = 0; i < numNormals; i ++) { | ||
| 185 | glm::vec3 normal = normalsBufferView.get<glm::vec3>(i); | ||
| 186 | normal = glm::vec3(transform * glm::vec4(normal, 0.0f)); | ||
| 187 | memcpy(normalDataCursor, &normal, sizeof(normal)); | ||
| 188 | normalDataCursor += sizeof(normal); | ||
| 189 | } | ||
| 190 | // TODO -- other attributes | ||
| 191 | |||
| 192 | // face data | ||
| 193 | const gpu::BufferView& indexBufferView = mesh->getIndexBuffer(); | ||
| 194 | gpu::BufferView::Index numIndexes = (gpu::BufferView::Index)mesh->getNumIndices(); | ||
| 195 | for (gpu::BufferView::Index i = 0; i < numIndexes; i ++) { | ||
| 196 | uint32_t index = indexBufferView.get<uint32_t>(i); | ||
| 197 | memcpy(indexDataCursor, &index, sizeof(index)); | ||
| 198 | indexDataCursor += sizeof(index); | ||
| 199 | } | ||
| 200 | |||
| 201 | model::MeshPointer result(new model::Mesh()); | ||
| 202 | |||
| 203 | gpu::Element vertexElement = gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ); | ||
| 204 | gpu::Buffer* resultVertexBuffer = new gpu::Buffer(vertexSize, resultVertexData); | ||
| 205 | gpu::BufferPointer resultVertexBufferPointer(resultVertexBuffer); | ||
| 206 | gpu::BufferView resultVertexBufferView(resultVertexBufferPointer, vertexElement); | ||
| 207 | result->setVertexBuffer(resultVertexBufferView); | ||
| 208 | |||
| 209 | gpu::Element normalElement = gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ); | ||
| 210 | gpu::Buffer* resultNormalsBuffer = new gpu::Buffer(normalSize, resultNormalData); | ||
| 211 | gpu::BufferPointer resultNormalsBufferPointer(resultNormalsBuffer); | ||
| 212 | gpu::BufferView resultNormalsBufferView(resultNormalsBufferPointer, normalElement); | ||
| 213 | result->addAttribute(attributeTypeNormal, resultNormalsBufferView); | ||
| 214 | |||
| 215 | gpu::Element indexElement = gpu::Element(gpu::SCALAR, gpu::UINT32, gpu::RAW); | ||
| 216 | gpu::Buffer* resultIndexesBuffer = new gpu::Buffer(indexSize, resultIndexData); | ||
| 217 | gpu::BufferPointer resultIndexesBufferPointer(resultIndexesBuffer); | ||
| 218 | gpu::BufferView resultIndexesBufferView(resultIndexesBufferPointer, indexElement); | ||
| 219 | result->setIndexBuffer(resultIndexesBufferView); | ||
| 220 | |||
| 221 | |||
| 222 | std::vector<model::Mesh::Part> parts; | ||
| 223 | parts.emplace_back(model::Mesh::Part((model::Index)0, // startIndex | ||
| 224 | (model::Index)result->getNumIndices(), // numIndices | ||
| 225 | (model::Index)0, // baseVertex | ||
| 226 | model::Mesh::TRIANGLES)); // topology | ||
| 227 | result->setPartBuffer(gpu::BufferView(new gpu::Buffer(parts.size() * sizeof(model::Mesh::Part), | ||
| 228 | (gpu::Byte*) parts.data()), gpu::Element::PART_DRAWCALL)); | ||
| 229 | |||
| 230 | |||
| 231 | |||
| 138 | MeshProxy* resultProxy = new MeshProxy(result); | 232 | MeshProxy* resultProxy = new MeshProxy(result); |
| 139 | return meshToScriptValue(_modelScriptEngine, resultProxy); | 233 | return meshToScriptValue(_modelScriptEngine, resultProxy); |
| 140 | } | 234 | } |