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Adjust size and offset of grab balls to better align with hand controllers.

(cherry picked from commit d97a8c2e7eace2494d3142e8187022a33aedc060)

Anthony J. Thibault committed 10 years ago

Commit bcd31e31 parent 20ed77d6 files · +15 −9Browse files

Showing the changes to libraries/shared/src/GLMHelpers.cpp (1 of 6 files). Show all

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libraries/shared/src/GLMHelpers.cpp+2−0
@@ -34,7 +34,9 @@ const vec3& Vectors::UP = Vectors::UNIT_Y; · 33 unmodified lines
3434 const vec3& Vectors::FRONT = Vectors::UNIT_NEG_Z;
3535
3636 const quat Quaternions::IDENTITY{ 1.0f, 0.0f, 0.0f, 0.0f };
37+const quat Quaternions::X_180{ 0.0f, 1.0f, 0.0f, 0.0f };
3738 const quat Quaternions::Y_180{ 0.0f, 0.0f, 1.0f, 0.0f };
39+const quat Quaternions::Z_180{ 0.0f, 0.0f, 0.0f, 1.0f };
3840
3941 // Safe version of glm::mix; based on the code in Nick Bobick's article,
4042 // http://www.gamasutra.com/features/19980703/quaternions_01.htm (via Clyde,

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