(cherry picked from commit d97a8c2e7eace2494d3142e8187022a33aedc060)
Showing the changes to libraries/shared/src/GLMHelpers.cpp (1 of 6 files). Show all
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| @@ -34,7 +34,9 @@ const vec3& Vectors::UP = Vectors::UNIT_Y; · 33 unmodified lines | ||
| 34 | 34 | const vec3& Vectors::FRONT = Vectors::UNIT_NEG_Z; |
| 35 | 35 | |
| 36 | 36 | const quat Quaternions::IDENTITY{ 1.0f, 0.0f, 0.0f, 0.0f }; |
| 37 | +const quat Quaternions::X_180{ 0.0f, 1.0f, 0.0f, 0.0f }; | |
| 37 | 38 | const quat Quaternions::Y_180{ 0.0f, 0.0f, 1.0f, 0.0f }; |
| 39 | +const quat Quaternions::Z_180{ 0.0f, 0.0f, 0.0f, 1.0f }; | |
| 38 | 40 | |
| 39 | 41 | // Safe version of glm::mix; based on the code in Nick Bobick's article, |
| 40 | 42 | // http://www.gamasutra.com/features/19980703/quaternions_01.htm (via Clyde, |