Showing the changes to interface/src/VoxelSystem.cpp (1 of 3 files). Show all
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| @@ -898,3 +898,30 @@ void VoxelSystem::collectStatsForTreesAndVBOs() { · 897 unmodified lines | ||
| 898 | 898 | minInVBO, maxInVBO, _voxelsInWriteArrays, _voxelsInReadArrays); |
| 899 | 899 | |
| 900 | 900 | } |
| 901 | + | |
| 902 | + | |
| 903 | +void VoxelSystem::deleteVoxelAt(float x, float y, float z, float s) { | |
| 904 | + printLog("VoxelSystem::deleteVoxelAt(%f,%f,%f,%f)\n",x,y,z,s); | |
| 905 | + _tree->deleteVoxelAt(x, y, z, s); | |
| 906 | + setupNewVoxelsForDrawing(); | |
| 907 | +}; | |
| 908 | + | |
| 909 | +VoxelNode* VoxelSystem::getVoxelAt(float x, float y, float z, float s) const { | |
| 910 | + return _tree->getVoxelAt(x, y, z, s); | |
| 911 | +}; | |
| 912 | + | |
| 913 | +void VoxelSystem::createVoxel(float x, float y, float z, float s, unsigned char red, unsigned char green, unsigned char blue) { | |
| 914 | + //printLog("VoxelSystem::createVoxel(%f,%f,%f,%f)\n",x,y,z,s); | |
| 915 | + _tree->createVoxel(x, y, z, s, red, green, blue); | |
| 916 | + setupNewVoxelsForDrawing(); | |
| 917 | +}; | |
| 918 | + | |
| 919 | +void VoxelSystem::createLine(glm::vec3 point1, glm::vec3 point2, float unitSize, rgbColor color) { | |
| 920 | + _tree->createLine(point1, point2, unitSize, color); | |
| 921 | + setupNewVoxelsForDrawing(); | |
| 922 | +}; | |
| 923 | + | |
| 924 | +void VoxelSystem::createSphere(float r,float xc, float yc, float zc, float s, bool solid, creationMode mode, bool debug) { | |
| 925 | + _tree->createSphere(r, xc, yc, zc, s, solid, mode, debug); | |
| 926 | + setupNewVoxelsForDrawing(); | |
| 927 | +}; | |