Showing the changes to interface/src/avatar/SkeletonModel.cpp (1 of 39 files). Show all
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| @@ -791,8 +791,6 @@ void SkeletonModel::renderBoundingCollisionShapes(float alpha) { · 790 unmodified lines | |||
| 791 | glPopMatrix(); | 791 | glPopMatrix(); |
| 792 | } | 792 | } |
| 793 | 793 | ||
| 794 | const int BALL_SUBDIVISIONS = 10; | ||
| 795 | |||
| 796 | bool SkeletonModel::hasSkeleton() { | 794 | bool SkeletonModel::hasSkeleton() { |
| 797 | return isActive() ? _geometry->getFBXGeometry().rootJointIndex != -1 : false; | 795 | return isActive() ? _geometry->getFBXGeometry().rootJointIndex != -1 : false; |
| 798 | } | 796 | } |