Showing the changes to interface/src/Application.cpp (1 of 5 files). Show all
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| @@ -66,7 +66,6 @@ · 65 unmodified lines | |||
| 66 | #include <ErrorDialog.h> | 66 | #include <ErrorDialog.h> |
| 67 | #include <FileScriptingInterface.h> | 67 | #include <FileScriptingInterface.h> |
| 68 | #include <Finally.h> | 68 | #include <Finally.h> |
| 69 | #include <FingerprintUtils.h> | ||
| 70 | #include <FramebufferCache.h> | 69 | #include <FramebufferCache.h> |
| 71 | #include <gpu/Batch.h> | 70 | #include <gpu/Batch.h> |
| 72 | #include <gpu/Context.h> | 71 | #include <gpu/Context.h> |
| @@ -614,9 +613,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo · 541 unmodified lines | |||
| 614 | 613 | ||
| 615 | Model::setAbstractViewStateInterface(this); // The model class will sometimes need to know view state details from us | 614 | Model::setAbstractViewStateInterface(this); // The model class will sometimes need to know view state details from us |
| 616 | 615 | ||
| 617 | // TODO: This is temporary, while developing | ||
| 618 | FingerprintUtils::getMachineFingerprint(); | ||
| 619 | // End TODO | ||
| 620 | auto nodeList = DependencyManager::get<NodeList>(); | 616 | auto nodeList = DependencyManager::get<NodeList>(); |
| 621 | 617 | ||
| 622 | // Set up a watchdog thread to intentionally crash the application on deadlocks | 618 | // Set up a watchdog thread to intentionally crash the application on deadlocks |