Showing the changes to interface/src/ui/ApplicationOverlay.cpp (1 of 29 files). Show all
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| @@ -12,6 +12,8 @@ · 11 unmodified lines | |||
| 12 | #include "InterfaceConfig.h" | 12 | #include "InterfaceConfig.h" |
| 13 | 13 | ||
| 14 | #include <QOpenGLFramebufferObject> | 14 | #include <QOpenGLFramebufferObject> |
| 15 | |||
| 16 | #include <PathUtils.h> | ||
| 15 | #include <PerfStat.h> | 17 | #include <PerfStat.h> |
| 16 | 18 | ||
| 17 | #include "Application.h" | 19 | #include "Application.h" |
| @@ -379,7 +381,7 @@ void ApplicationOverlay::displayOverlayTexture3DTV(Camera& whichCamera, float as · 361 unmodified lines | |||
| 379 | glEnd(); | 381 | glEnd(); |
| 380 | 382 | ||
| 381 | if (_crosshairTexture == 0) { | 383 | if (_crosshairTexture == 0) { |
| 382 | _crosshairTexture = Application::getInstance()->getGLWidget()->bindTexture(QImage(Application::resourcesPath() + "images/sixense-reticle.png")); | 384 | _crosshairTexture = Application::getInstance()->getGLWidget()->bindTexture(QImage(PathUtils::resourcesPath() + "images/sixense-reticle.png")); |
| 383 | } | 385 | } |
| 384 | 386 | ||
| 385 | //draw the mouse pointer | 387 | //draw the mouse pointer |
| @@ -513,7 +515,7 @@ void ApplicationOverlay::renderPointers() { · 127 unmodified lines | |||
| 513 | 515 | ||
| 514 | //lazily load crosshair texture | 516 | //lazily load crosshair texture |
| 515 | if (_crosshairTexture == 0) { | 517 | if (_crosshairTexture == 0) { |
| 516 | _crosshairTexture = Application::getInstance()->getGLWidget()->bindTexture(QImage(Application::resourcesPath() + "images/sixense-reticle.png")); | 518 | _crosshairTexture = Application::getInstance()->getGLWidget()->bindTexture(QImage(PathUtils::resourcesPath() + "images/sixense-reticle.png")); |
| 517 | } | 519 | } |
| 518 | glEnable(GL_TEXTURE_2D); | 520 | glEnable(GL_TEXTURE_2D); |
| 519 | 521 | ||