Showing the changes to interface/src/VoxelSystem.cpp (1 of 49 files). Show all
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| @@ -48,7 +48,7 @@ GLubyte identityIndices[] = { 0,2,1, 0,3,2, // Z- · 47 unmodified lines | |||
| 48 | 4,5,6, 4,6,7 }; // Z+ | 48 | 4,5,6, 4,6,7 }; // Z+ |
| 49 | 49 | ||
| 50 | VoxelSystem::VoxelSystem(float treeScale, int maxVoxels) : | 50 | VoxelSystem::VoxelSystem(float treeScale, int maxVoxels) : |
| 51 | AgentData(NULL), _treeScale(treeScale), _maxVoxels(maxVoxels) { | 51 | NodeData(NULL), _treeScale(treeScale), _maxVoxels(maxVoxels) { |
| 52 | _voxelsInReadArrays = _voxelsInWriteArrays = _voxelsUpdated = 0; | 52 | _voxelsInReadArrays = _voxelsInWriteArrays = _voxelsUpdated = 0; |
| 53 | _writeRenderFullVBO = true; | 53 | _writeRenderFullVBO = true; |
| 54 | _readRenderFullVBO = true; | 54 | _readRenderFullVBO = true; |