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fix crash in Particle Entities and pendingChanges.updateItem()

ZappoMan committed 11 years ago

Commit c15161b1 parent 31bce8a4 files · +2 −6Browse files

Showing the changes to interface/src/Application.cpp (1 of 4 files). Show all

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interface/src/Application.cpp+0−1
@@ -3482,7 +3482,6 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se · 3481 unmodified lines
3482 3482
3483 pendingChanges.resetItem(WorldBoxRenderData::_item, worldBoxRenderPayload);3483 pendingChanges.resetItem(WorldBoxRenderData::_item, worldBoxRenderPayload);
3484 } else {3484 } else {
3485
3486 pendingChanges.updateItem<WorldBoxRenderData>(WorldBoxRenderData::_item,3485 pendingChanges.updateItem<WorldBoxRenderData>(WorldBoxRenderData::_item,
3487 [](WorldBoxRenderData& payload) {3486 [](WorldBoxRenderData& payload) {
3488 payload._val++;3487 payload._val++;