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Totally removed Application's setting memember

Atlante45 committed 11 years ago

Commit c2b7ff11 parent 92e9df011 files · +94 −142Browse files

Showing the changes to interface/src/Application.cpp (1 of 11 files). Show all

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interface/src/Application.cpp+1−18
@@ -356,9 +356,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) : · 355 unmodified lines
356 356
357 connect(addressManager.data(), &AddressManager::rootPlaceNameChanged, this, &Application::updateWindowTitle);357 connect(addressManager.data(), &AddressManager::rootPlaceNameChanged, this, &Application::updateWindowTitle);
358 358
359 _settings = new QSettings(this);
360 _numChangedSettings = 0;
361
362 #ifdef _WIN32359 #ifdef _WIN32
363 WSADATA WsaData;360 WSADATA WsaData;
364 int wsaresult = WSAStartup(MAKEWORD(2,2), &WsaData);361 int wsaresult = WSAStartup(MAKEWORD(2,2), &WsaData);
@@ -514,10 +511,6 @@ Application::~Application() { · 149 unmodified lines
514 511
515void Application::saveSettings() {512void Application::saveSettings() {
516 Menu::getInstance()->saveSettings();513 Menu::getInstance()->saveSettings();
517 _rearMirrorTools->saveSettings(_settings);
518
519 _settings->sync();
520 _numChangedSettings = 0;
521}514}
522 515
523void Application::initializeGL() {516void Application::initializeGL() {
@@ -1439,10 +1432,6 @@ void Application::idle() { · 915 unmodified lines
1439 1432
1440 // After finishing all of the above work, restart the idle timer, allowing 2ms to process events.1433 // After finishing all of the above work, restart the idle timer, allowing 2ms to process events.
1441 idleTimer->start(2);1434 idleTimer->start(2);
1442
1443 if (_numChangedSettings > 0) {
1444 saveSettings();
1445 }
1446 }1435 }
1447 }1436 }
1448}1437}
@@ -1711,16 +1700,13 @@ void Application::init() { · 262 unmodified lines
1711 _metavoxels.init();1700 _metavoxels.init();
1712 1701
1713 auto glCanvas = DependencyManager::get<GLCanvas>();1702 auto glCanvas = DependencyManager::get<GLCanvas>();
1714 _rearMirrorTools = new RearMirrorTools(glCanvas.data(), _mirrorViewRect, _settings);1703 _rearMirrorTools = new RearMirrorTools(glCanvas.data(), _mirrorViewRect);
1715 1704
1716 connect(_rearMirrorTools, SIGNAL(closeView()), SLOT(closeMirrorView()));1705 connect(_rearMirrorTools, SIGNAL(closeView()), SLOT(closeMirrorView()));
1717 connect(_rearMirrorTools, SIGNAL(restoreView()), SLOT(restoreMirrorView()));1706 connect(_rearMirrorTools, SIGNAL(restoreView()), SLOT(restoreMirrorView()));
1718 connect(_rearMirrorTools, SIGNAL(shrinkView()), SLOT(shrinkMirrorView()));1707 connect(_rearMirrorTools, SIGNAL(shrinkView()), SLOT(shrinkMirrorView()));
1719 connect(_rearMirrorTools, SIGNAL(resetView()), SLOT(resetSensors()));1708 connect(_rearMirrorTools, SIGNAL(resetView()), SLOT(resetSensors()));
1720 1709
1721 // save settings when avatar changes
1722 connect(_myAvatar, &MyAvatar::transformChanged, this, &Application::bumpSettings);
1723
1724#ifdef USE_BULLET_PHYSICS1710#ifdef USE_BULLET_PHYSICS
1725 EntityTree* tree = _entities.getTree();1711 EntityTree* tree = _entities.getTree();
1726 _physicsEngine.setEntityTree(tree);1712 _physicsEngine.setEntityTree(tree);
@@ -3551,7 +3537,6 @@ ScriptEngine* Application::loadScript(const QString& scriptFilename, bool isUser · 1824 unmodified lines
3551 if (activateMainWindow && !loadScriptFromEditor) {3537 if (activateMainWindow && !loadScriptFromEditor) {
3552 _window->activateWindow();3538 _window->activateWindow();
3553 }3539 }
3554 bumpSettings();
3555 3540
3556 return scriptEngine;3541 return scriptEngine;
3557}3542}
@@ -3579,7 +3564,6 @@ void Application::scriptFinished(const QString& scriptName) { · 21 unmodified lines
3579 _scriptEnginesHash.erase(it);3564 _scriptEnginesHash.erase(it);
3580 _runningScriptsWidget->scriptStopped(scriptName);3565 _runningScriptsWidget->scriptStopped(scriptName);
3581 _runningScriptsWidget->setRunningScripts(getRunningScripts());3566 _runningScriptsWidget->setRunningScripts(getRunningScripts());
3582 bumpSettings();
3583 }3567 }
3584}3568}
3585 3569
@@ -3675,7 +3659,6 @@ void Application::openUrl(const QUrl& url) { · 89 unmodified lines
3675}3659}
3676 3660
3677void Application::updateMyAvatarTransform() {3661void Application::updateMyAvatarTransform() {
3678 bumpSettings();
3679#ifdef USE_BULLET_PHYSICS3662#ifdef USE_BULLET_PHYSICS
3680 const float SIMULATION_OFFSET_QUANTIZATION = 16.0f; // meters3663 const float SIMULATION_OFFSET_QUANTIZATION = 16.0f; // meters
3681 glm::vec3 avatarPosition = _myAvatar->getPosition();3664 glm::vec3 avatarPosition = _myAvatar->getPosition();

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