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Don't save test scripts

NissimHadar committed 8 years ago

Commit c3ef6aa1 parent 481eddb3 files · +11 −13Browse files

Showing the changes to libraries/script-engine/src/ScriptEngines.cpp (1 of 3 files). Show all

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libraries/script-engine/src/ScriptEngines.cpp+4−11
@@ -347,7 +347,8 @@ void ScriptEngines::saveScripts() { · 346 unmodified lines
347 {347 {
348 QReadLocker lock(&_scriptEnginesHashLock);348 QReadLocker lock(&_scriptEnginesHashLock);
349 for (auto it = _scriptEnginesHash.begin(); it != _scriptEnginesHash.end(); ++it) {349 for (auto it = _scriptEnginesHash.begin(); it != _scriptEnginesHash.end(); ++it) {
350 if (it.value() && it.value()->isUserLoaded()) {350 // Save user-loaded scripts, only if they are set to quit when finished
351 if (it.value() && it.value()->isUserLoaded() && !it.value()->isQuitWhenFinished()) {
351 auto normalizedUrl = normalizeScriptURL(it.key());352 auto normalizedUrl = normalizeScriptURL(it.key());
352 list.append(normalizedUrl.toString());353 list.append(normalizedUrl.toString());
353 }354 }
@@ -456,7 +457,7 @@ void ScriptEngines::reloadAllScripts() { · 102 unmodified lines
456}457}
457 458
458ScriptEnginePointer ScriptEngines::loadScript(const QUrl& scriptFilename, bool isUserLoaded, bool loadScriptFromEditor,459ScriptEnginePointer ScriptEngines::loadScript(const QUrl& scriptFilename, bool isUserLoaded, bool loadScriptFromEditor,
459 bool activateMainWindow, bool reload, bool exitWhenFinished) {460 bool activateMainWindow, bool reload, bool quitWhenFinished) {
460 if (thread() != QThread::currentThread()) {461 if (thread() != QThread::currentThread()) {
461 ScriptEnginePointer result { nullptr };462 ScriptEnginePointer result { nullptr };
462 BLOCKING_INVOKE_METHOD(this, "loadScript", Q_RETURN_ARG(ScriptEnginePointer, result),463 BLOCKING_INVOKE_METHOD(this, "loadScript", Q_RETURN_ARG(ScriptEnginePointer, result),
@@ -488,6 +489,7 @@ ScriptEnginePointer ScriptEngines::loadScript(const QUrl& scriptFilename, bool i · 25 unmodified lines
488 scriptEngine = ScriptEnginePointer(new ScriptEngine(_context, NO_SCRIPT, "about:" + scriptFilename.fileName()));489 scriptEngine = ScriptEnginePointer(new ScriptEngine(_context, NO_SCRIPT, "about:" + scriptFilename.fileName()));
489 addScriptEngine(scriptEngine);490 addScriptEngine(scriptEngine);
490 scriptEngine->setUserLoaded(isUserLoaded);491 scriptEngine->setUserLoaded(isUserLoaded);
492 scriptEngine->setQuitWhenFinished(quitWhenFinished);
491 493
492 if (scriptFilename.isEmpty() || !scriptUrl.isValid()) {494 if (scriptFilename.isEmpty() || !scriptUrl.isValid()) {
493 launchScriptEngine(scriptEngine);495 launchScriptEngine(scriptEngine);
@@ -496,11 +498,6 @@ ScriptEnginePointer ScriptEngines::loadScript(const QUrl& scriptFilename, bool i · 2 unmodified lines
496 connect(scriptEngine.data(), &ScriptEngine::scriptLoaded, this, &ScriptEngines::onScriptEngineLoaded);498 connect(scriptEngine.data(), &ScriptEngine::scriptLoaded, this, &ScriptEngines::onScriptEngineLoaded);
497 connect(scriptEngine.data(), &ScriptEngine::errorLoadingScript, this, &ScriptEngines::onScriptEngineError);499 connect(scriptEngine.data(), &ScriptEngine::errorLoadingScript, this, &ScriptEngines::onScriptEngineError);
498 500
499 // Shutdown Interface when script finishes, if requested
500 if (exitWhenFinished) {
501 connect(scriptEngine.data(), &ScriptEngine::finished, this, &ScriptEngines::exitWhenFinished);
502 }
503
504 // get the script engine object to load the script at the designated script URL501 // get the script engine object to load the script at the designated script URL
505 scriptEngine->loadURL(scriptUrl, reload);502 scriptEngine->loadURL(scriptUrl, reload);
506 }503 }
@@ -541,10 +538,6 @@ void ScriptEngines::onScriptEngineLoaded(const QString& rawScriptURL) { · 34 unmodified lines
541 emit scriptCountChanged();538 emit scriptCountChanged();
542}539}
543 540
544void ScriptEngines::exitWhenFinished() {
545 qApp->quit();
546}
547
548int ScriptEngines::runScriptInitializers(ScriptEnginePointer scriptEngine) {541int ScriptEngines::runScriptInitializers(ScriptEnginePointer scriptEngine) {
549 int ii=0;542 int ii=0;
550 for (auto initializer : _scriptInitializers) {543 for (auto initializer : _scriptInitializers) {