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cleanup + fixing mirrors

HifiExperiments committed 2 years ago

Commit c4cf2ba1 parent ce7c30412 files · +67 −33Browse files

Showing the changes to libraries/render-utils/src/RenderViewTask.cpp (1 of 12 files). Show all

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libraries/render-utils/src/RenderViewTask.cpp+3−3
@@ -30,14 +30,14 @@ void RenderShadowsAndDeferredTask::build(JobModel& task, const render::Varying& · 29 unmodified lines
30 const auto shadowTaskOut = task.addJob<RenderShadowTask>("RenderShadowTask", shadowTaskIn, cullFunctor, tagBits, tagMask);30 const auto shadowTaskOut = task.addJob<RenderShadowTask>("RenderShadowTask", shadowTaskIn, cullFunctor, tagBits, tagMask);
31 31
32 const auto renderDeferredInput = RenderDeferredTask::Input(items, lightingModel, lightingStageFramesAndZones, shadowTaskOut).asVarying();32 const auto renderDeferredInput = RenderDeferredTask::Input(items, lightingModel, lightingStageFramesAndZones, shadowTaskOut).asVarying();
33 task.addJob<RenderDeferredTask>("RenderDeferredTask", renderDeferredInput, transformOffset, cullFunctor, depth);33 task.addJob<RenderDeferredTask>("RenderDeferredTask", renderDeferredInput, cullFunctor, transformOffset, depth);
34}34}
35 35
36void DeferredForwardSwitchJob::build(JobModel& task, const render::Varying& input, render::Varying& output, render::CullFunctor cullFunctor, uint8_t tagBits,36void DeferredForwardSwitchJob::build(JobModel& task, const render::Varying& input, render::Varying& output, render::CullFunctor cullFunctor, uint8_t tagBits,
37 uint8_t tagMask, uint8_t transformOffset, size_t depth) {37 uint8_t tagMask, uint8_t transformOffset, size_t depth) {
38 task.addBranch<RenderShadowsAndDeferredTask>("RenderShadowsAndDeferredTask", 0, input, cullFunctor, tagBits, tagMask, transformOffset, depth);38 task.addBranch<RenderShadowsAndDeferredTask>("RenderShadowsAndDeferredTask", 0, input, cullFunctor, tagBits, tagMask, transformOffset, depth);
39 39
40 task.addBranch<RenderForwardTask>("RenderForwardTask", 1, input, transformOffset, cullFunctor, depth);40 task.addBranch<RenderForwardTask>("RenderForwardTask", 1, input, cullFunctor, transformOffset, depth);
41}41}
42 42
43void RenderViewTask::build(JobModel& task, const render::Varying& input, render::Varying& output, render::CullFunctor cullFunctor, uint8_t tagBits, uint8_t tagMask,43void RenderViewTask::build(JobModel& task, const render::Varying& input, render::Varying& output, render::CullFunctor cullFunctor, uint8_t tagBits, uint8_t tagMask,
@@ -55,6 +55,6 @@ void RenderViewTask::build(JobModel& task, const render::Varying& input, render: · 11 unmodified lines
55 task.addJob<DeferredForwardSwitchJob>("DeferredForwardSwitch", deferredForwardIn, cullFunctor, tagBits, tagMask, transformOffset, depth);55 task.addJob<DeferredForwardSwitchJob>("DeferredForwardSwitch", deferredForwardIn, cullFunctor, tagBits, tagMask, transformOffset, depth);
56#else56#else
57 const auto renderInput = RenderForwardTask::Input(items, lightingModel, lightingStageFramesAndZones).asVarying();57 const auto renderInput = RenderForwardTask::Input(items, lightingModel, lightingStageFramesAndZones).asVarying();
58 task.addJob<RenderForwardTask>("RenderForwardTask", renderInput, transformOffset);58 task.addJob<RenderForwardTask>("RenderForwardTask", renderInput, cullFunctor, transformOffset, depth);
59#endif59#endif
60}60}