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remove requirement of ScriptEngine in ScriptEngines slots

Stephen Birarda committed 9 years ago

Commit c63a2c91 parent a4d72c44 files · +18 −28Browse files

Showing the changes to libraries/script-engine/src/ScriptEngine.h (1 of 4 files). Show all

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libraries/script-engine/src/ScriptEngine.h+4−4
@@ -236,10 +236,10 @@ signals: · 235 unmodified lines
236 void scriptEnding();236 void scriptEnding();
237 void finished(const QString& fileNameString, ScriptEngine* engine);237 void finished(const QString& fileNameString, ScriptEngine* engine);
238 void cleanupMenuItem(const QString& menuItemString);238 void cleanupMenuItem(const QString& menuItemString);
239 void printedMessage(const QString& message);239 void printedMessage(const QString& message, const QString& scriptName);
240 void errorMessage(const QString& message);240 void errorMessage(const QString& message, const QString& scriptName);
241 void warningMessage(const QString& message);241 void warningMessage(const QString& message, const QString& scriptName);
242 void infoMessage(const QString& message);242 void infoMessage(const QString& message, const QString& scriptName);
243 void runningStateChanged();243 void runningStateChanged();
244 void loadScript(const QString& scriptName, bool isUserLoaded);244 void loadScript(const QString& scriptName, bool isUserLoaded);
245 void reloadScript(const QString& scriptName, bool isUserLoaded);245 void reloadScript(const QString& scriptName, bool isUserLoaded);