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Nothing fancy

samcake committed 10 years ago

Commit c74bbda1 parent ede375a2 files · +4 −4Browse files

Showing the changes to libraries/render-utils/src/FramebufferCache.cpp (1 of 2 files). Show all

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libraries/render-utils/src/FramebufferCache.cpp+3−3
@@ -88,9 +88,9 @@ void FramebufferCache::createPrimaryFramebuffer() { · 87 unmodified lines
88 _selfieFramebuffer->setRenderBuffer(0, tex);88 _selfieFramebuffer->setRenderBuffer(0, tex);
89 89
90 //_lightingTexture = gpu::TexturePointer(gpu::Texture::create2D(gpu::Element::COLOR_RGBA_32, width, height, defaultSampler));90 //_lightingTexture = gpu::TexturePointer(gpu::Texture::create2D(gpu::Element::COLOR_RGBA_32, width, height, defaultSampler));
91 _lightingTexture = gpu::TexturePointer(gpu::Texture::create2D(gpu::Element(gpu::VEC3, gpu::NUINT8, gpu::R11G11B10), width, height, defaultSampler));91 //lightingTexture = gpu::TexturePointer(gpu::Texture::create2D(gpu::Element(gpu::VEC3, gpu::NUINT8, gpu::R11G11B10), width, height, defaultSampler));
92 // _lightingTexture = gpu::TexturePointer(gpu::Texture::create2D(gpu::Element(gpu::VEC4, gpu::HALF, gpu::RGBA), width, height, defaultSampler));92 _lightingTexture = gpu::TexturePointer(gpu::Texture::create2D(gpu::Element(gpu::VEC4, gpu::HALF, gpu::RGBA), width, height, defaultSampler));
93 _lightingFramebuffer = gpu::FramebufferPointer(gpu::Framebuffer::create());93 _lightingFramebuffer = gpu::FramebufferPointer(gpu::Framebuffer::create());
94 _lightingFramebuffer->setRenderBuffer(0, _lightingTexture);94 _lightingFramebuffer->setRenderBuffer(0, _lightingTexture);
95 _lightingFramebuffer->setDepthStencilBuffer(_primaryDepthTexture, depthFormat);95 _lightingFramebuffer->setDepthStencilBuffer(_primaryDepthTexture, depthFormat);
96}96}