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More progress on reading skeletons.

Andrzej Kapolka committed 13 years ago

Commit c8b2ed01 parent 9ba3c379 files · +124 −66Browse files

Showing the changes to interface/src/DataServerClient.cpp (1 of 9 files). Show all

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interface/src/DataServerClient.cpp+20−0
@@ -148,6 +148,26 @@ void DataServerClient::processSendFromDataServer(unsigned char* packetData, int · 147 unmodified lines
148 }148 }
149 }149 }
150 }150 }
151 } else if (keyList[i] == DataServerKey::SkeletonURL) {
152
153 if (userUUID.isNull() || userUUID == Application::getInstance()->getProfile()->getUUID()) {
154 qDebug("Changing user's skeleton URL to %s\n", valueList[0].toLocal8Bit().constData());
155 Application::getInstance()->getProfile()->setSkeletonModelURL(QUrl(valueList[0]));
156 } else {
157 // skeleton URL for a UUID, find avatar in our list
158 NodeList* nodeList = NodeList::getInstance();
159 for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
160 if (node->getLinkedData() != NULL && node->getType() == NODE_TYPE_AGENT) {
161 Avatar* avatar = (Avatar *) node->getLinkedData();
162
163 if (avatar->getUUID() == userUUID) {
164 QMetaObject::invokeMethod(&avatar->getBody(),
165 "setSkeletonModelURL",
166 Q_ARG(QUrl, QUrl(valueList[0])));
167 }
168 }
169 }
170 }
151 } else if (keyList[i] == DataServerKey::Domain && keyList[i + 1] == DataServerKey::Position171 } else if (keyList[i] == DataServerKey::Domain && keyList[i + 1] == DataServerKey::Position
152 && valueList[i] != " " && valueList[i + 1] != " ") {172 && valueList[i] != " " && valueList[i + 1] != " ") {
153 173