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create the avatarPacket in ScriptEngine with the right size

Stephen Birarda committed 11 years ago

Commit caed7da1 parent 893e1861 file · +1 −1Browse files

Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 1 file). Show all

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libraries/script-engine/src/ScriptEngine.cpp+1−1
@@ -588,7 +588,7 @@ void ScriptEngine::run() { · 587 unmodified lines
588588 const int SCRIPT_AUDIO_BUFFER_BYTES = SCRIPT_AUDIO_BUFFER_SAMPLES * sizeof(int16_t);
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590590 QByteArray avatarByteArray = _avatarData->toByteArray();
591− auto avatarPacket = NLPacket::create(PacketType::AvatarData);
591+ auto avatarPacket = NLPacket::create(PacketType::AvatarData, avatarByteArray.size());
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593593 avatarPacket->write(avatarByteArray);
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