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Merge branch 'master' of https://github.com/highfidelity/hifi into 20061

stojce committed 12 years ago

Commit cc83c2b2 parents 466dbdc 034870e91 files · +2402 −2426Browse files

Showing the changes to interface/src/Application.cpp (1 of 91 files). Show all

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interface/src/Application.cpp+34−28
@@ -698,8 +698,6 @@ void Application::paintGL() { · 697 unmodified lines
698 displaySide(whichCamera);698 displaySide(whichCamera);
699 glPopMatrix();699 glPopMatrix();
700 700
701 _glowEffect.render();
702
703 if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {701 if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
704 renderRearViewMirror(_mirrorViewRect);702 renderRearViewMirror(_mirrorViewRect);
705 703
@@ -707,6 +705,8 @@ void Application::paintGL() { · 1 unmodified line
707 _rearMirrorTools->render(true);705 _rearMirrorTools->render(true);
708 }706 }
709 707
708 _glowEffect.render();
709
710 {710 {
711 PerformanceTimer perfTimer("renderOverlay");711 PerformanceTimer perfTimer("renderOverlay");
712 // PrioVR will only work if renderOverlay is called, calibration is connected to Application::renderingOverlay() 712 // PrioVR will only work if renderOverlay is called, calibration is connected to Application::renderingOverlay()
@@ -1753,6 +1753,7 @@ void Application::init() { · 1040 unmodified lines
1753 1753
1754 _environment.init();1754 _environment.init();
1755 1755
1756 _deferredLightingEffect.init();
1756 _glowEffect.init();1757 _glowEffect.init();
1757 _ambientOcclusionEffect.init();1758 _ambientOcclusionEffect.init();
1758 _voxelShader.init();1759 _voxelShader.init();
@@ -2708,7 +2709,6 @@ void Application::updateShadowMap() { · 949 unmodified lines
2708const GLfloat WORLD_AMBIENT_COLOR[] = { 0.525f, 0.525f, 0.6f };2709const GLfloat WORLD_AMBIENT_COLOR[] = { 0.525f, 0.525f, 0.6f };
2709const GLfloat WORLD_DIFFUSE_COLOR[] = { 0.6f, 0.525f, 0.525f };2710const GLfloat WORLD_DIFFUSE_COLOR[] = { 0.6f, 0.525f, 0.525f };
2710const GLfloat WORLD_SPECULAR_COLOR[] = { 0.94f, 0.94f, 0.737f, 1.0f };2711const GLfloat WORLD_SPECULAR_COLOR[] = { 0.94f, 0.94f, 0.737f, 1.0f };
2711const GLfloat NO_SPECULAR_COLOR[] = { 0.0f, 0.0f, 0.0f, 1.0f };
2712 2712
2713void Application::setupWorldLight() {2713void Application::setupWorldLight() {
2714 2714
@@ -2842,6 +2842,8 @@ void Application::displaySide(Camera& whichCamera, bool selfAvatarOnly) { · 127 unmodified lines
2842 glEnable(GL_LIGHTING);2842 glEnable(GL_LIGHTING);
2843 glEnable(GL_DEPTH_TEST);2843 glEnable(GL_DEPTH_TEST);
2844 2844
2845 _deferredLightingEffect.prepare();
2846
2845 if (!selfAvatarOnly) {2847 if (!selfAvatarOnly) {
2846 // draw a red sphere2848 // draw a red sphere
2847 float originSphereRadius = 0.05f;2849 float originSphereRadius = 0.05f;
@@ -2850,15 +2852,19 @@ void Application::displaySide(Camera& whichCamera, bool selfAvatarOnly) { · 2 unmodified lines
2850 glutSolidSphere(originSphereRadius, 15, 15);2852 glutSolidSphere(originSphereRadius, 15, 15);
2851 glPopMatrix();2853 glPopMatrix();
2852 2854
2853 // disable specular lighting for ground and voxels
2854 glMaterialfv(GL_FRONT, GL_SPECULAR, NO_SPECULAR_COLOR);
2855
2856 // draw the audio reflector overlay2855 // draw the audio reflector overlay
2857 {2856 {
2858 PerformanceTimer perfTimer("audio");2857 PerformanceTimer perfTimer("audio");
2859 _audioReflector.render();2858 _audioReflector.render();
2860 }2859 }
2861 2860
2861 if (Menu::getInstance()->isOptionChecked(MenuOption::BuckyBalls)) {
2862 PerformanceTimer perfTimer("buckyBalls");
2863 PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
2864 "Application::displaySide() ... bucky balls...");
2865 _buckyBalls.render();
2866 }
2867
2862 // Draw voxels2868 // Draw voxels
2863 if (Menu::getInstance()->isOptionChecked(MenuOption::Voxels)) {2869 if (Menu::getInstance()->isOptionChecked(MenuOption::Voxels)) {
2864 PerformanceTimer perfTimer("voxels");2870 PerformanceTimer perfTimer("voxels");
@@ -2875,13 +2881,6 @@ void Application::displaySide(Camera& whichCamera, bool selfAvatarOnly) { · 10 unmodified lines
2875 _metavoxels.render();2881 _metavoxels.render();
2876 }2882 }
2877 2883
2878 if (Menu::getInstance()->isOptionChecked(MenuOption::BuckyBalls)) {
2879 PerformanceTimer perfTimer("buckyBalls");
2880 PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
2881 "Application::displaySide() ... bucky balls...");
2882 _buckyBalls.render();
2883 }
2884
2885 // render particles...2884 // render particles...
2886 if (Menu::getInstance()->isOptionChecked(MenuOption::Particles)) {2885 if (Menu::getInstance()->isOptionChecked(MenuOption::Particles)) {
2887 PerformanceTimer perfTimer("particles");2886 PerformanceTimer perfTimer("particles");
@@ -2905,27 +2904,34 @@ void Application::displaySide(Camera& whichCamera, bool selfAvatarOnly) { · 17 unmodified lines
2905 "Application::displaySide() ... AmbientOcclusion...");2904 "Application::displaySide() ... AmbientOcclusion...");
2906 _ambientOcclusionEffect.render();2905 _ambientOcclusionEffect.render();
2907 }2906 }
2908
2909 // restore default, white specular
2910 glMaterialfv(GL_FRONT, GL_SPECULAR, WORLD_SPECULAR_COLOR);
2911
2912 _nodeBoundsDisplay.draw();
2913
2914 }2907 }
2915 2908
2916 bool mirrorMode = (whichCamera.getInterpolatedMode() == CAMERA_MODE_MIRROR);2909 bool mirrorMode = (whichCamera.getInterpolatedMode() == CAMERA_MODE_MIRROR);
2917 {2910 {
2918 PerformanceTimer perfTimer("avatars");2911 PerformanceTimer perfTimer("avatars");
2919 2912 _avatarManager.renderAvatars(mirrorMode ? Avatar::MIRROR_RENDER_MODE : Avatar::NORMAL_RENDER_MODE,
2920 _avatarManager.renderAvatars(mirrorMode ? Avatar::MIRROR_RENDER_MODE : Avatar::NORMAL_RENDER_MODE, selfAvatarOnly);2913 false, selfAvatarOnly);
2914 }
2915
2916 {
2917 PerformanceTimer perfTimer("lighting");
2918 _deferredLightingEffect.render();
2919 }
2921 2920
2922 //Render the sixense lasers2921 {
2923 if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseLasers)) {2922 PerformanceTimer perfTimer("avatarsPostLighting");
2924 _myAvatar->renderLaserPointers();2923 _avatarManager.renderAvatars(mirrorMode ? Avatar::MIRROR_RENDER_MODE : Avatar::NORMAL_RENDER_MODE,
2925 }2924 true, selfAvatarOnly);
2925 }
2926
2927 //Render the sixense lasers
2928 if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseLasers)) {
2929 _myAvatar->renderLaserPointers();
2926 }2930 }
2927 2931
2928 if (!selfAvatarOnly) {2932 if (!selfAvatarOnly) {
2933 _nodeBoundsDisplay.draw();
2934
2929 // Render the world box2935 // Render the world box
2930 if (whichCamera.getMode() != CAMERA_MODE_MIRROR && Menu::getInstance()->isOptionChecked(MenuOption::Stats) && 2936 if (whichCamera.getMode() != CAMERA_MODE_MIRROR && Menu::getInstance()->isOptionChecked(MenuOption::Stats) &&
2931 Menu::getInstance()->isOptionChecked(MenuOption::UserInterface)) {2937 Menu::getInstance()->isOptionChecked(MenuOption::UserInterface)) {
@@ -3000,7 +3006,7 @@ void Application::computeOffAxisFrustum(float& left, float& right, float& bottom · 68 unmodified lines
3000 float& farVal, glm::vec4& nearClipPlane, glm::vec4& farClipPlane) const {3006 float& farVal, glm::vec4& nearClipPlane, glm::vec4& farClipPlane) const {
3001 3007
3002 // allow 3DTV/Oculus to override parameters from camera3008 // allow 3DTV/Oculus to override parameters from camera
3003 _viewFrustum.computeOffAxisFrustum(left, right, bottom, top, nearVal, farVal, nearClipPlane, farClipPlane);3009 _displayViewFrustum.computeOffAxisFrustum(left, right, bottom, top, nearVal, farVal, nearClipPlane, farClipPlane);
3004 if (OculusManager::isConnected()) {3010 if (OculusManager::isConnected()) {
3005 OculusManager::overrideOffAxisFrustum(left, right, bottom, top, nearVal, farVal, nearClipPlane, farClipPlane);3011 OculusManager::overrideOffAxisFrustum(left, right, bottom, top, nearVal, farVal, nearClipPlane, farClipPlane);
3006 3012
@@ -3799,8 +3805,8 @@ ScriptEngine* Application::loadScript(const QString& scriptFilename, bool isUser · 792 unmodified lines
3799 scriptEngine->getEntityScriptingInterface()->setPacketSender(&_entityEditSender);3805 scriptEngine->getEntityScriptingInterface()->setPacketSender(&_entityEditSender);
3800 scriptEngine->getEntityScriptingInterface()->setEntityTree(_entities.getTree());3806 scriptEngine->getEntityScriptingInterface()->setEntityTree(_entities.getTree());
3801 3807
3802 // model has some custom types3808 // AvatarManager has some custom types
3803 Model::registerMetaTypes(scriptEngine);3809 AvatarManager::registerMetaTypes(scriptEngine);
3804 3810
3805 // hook our avatar object into this script engine3811 // hook our avatar object into this script engine
3806 scriptEngine->setAvatarData(_myAvatar, "MyAvatar"); // leave it as a MyAvatar class to expose thrust features3812 scriptEngine->setAvatarData(_myAvatar, "MyAvatar"); // leave it as a MyAvatar class to expose thrust features

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