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Log cleanup

humbletim committed 9 years ago

Commit cdbb13e1 parent 3ac11651 file · +6 −0Browse files

Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 1 file). Show all

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libraries/script-engine/src/ScriptEngine.cpp+6−0
@@ -1587,16 +1587,20 @@ void ScriptEngine::loadEntityScript(const EntityItemID& entityID, const QString& · 1586 unmodified lines
1587 } else {1587 } else {
1588 // since not reloading, assume that the exact same input would produce the exact same output again1588 // since not reloading, assume that the exact same input would produce the exact same output again
1589 // note: this state gets reset with "reload all scripts," leaving/returning to a Domain, clear cache, etc.1589 // note: this state gets reset with "reload all scripts," leaving/returning to a Domain, clear cache, etc.
1590#ifdef DEBUG_ENTITY_STATES
1590 qCDebug(scriptengine) << QString("loadEntityScript.cancelled entity: %1 script: %2 (previous script failure)")1591 qCDebug(scriptengine) << QString("loadEntityScript.cancelled entity: %1 script: %2 (previous script failure)")
1591 .arg(entityID.toString()).arg(entityScript);1592 .arg(entityID.toString()).arg(entityScript);
1593#endif
1592 updateEntityScriptStatus(entityID, EntityScriptStatus::ERROR_LOADING_SCRIPT,1594 updateEntityScriptStatus(entityID, EntityScriptStatus::ERROR_LOADING_SCRIPT,
1593 "A previous Entity failed to load using this script URL; reload to try again.");1595 "A previous Entity failed to load using this script URL; reload to try again.");
1594 return;1596 return;
1595 }1597 }
1596 } else {1598 } else {
1597 // another entity is busy loading from this script URL so wait for them to finish1599 // another entity is busy loading from this script URL so wait for them to finish
1600#ifdef DEBUG_ENTITY_STATES
1598 qCDebug(scriptengine) << QString("loadEntityScript.deferring[%0] entity: %1 script: %2 (waiting on %3)")1601 qCDebug(scriptengine) << QString("loadEntityScript.deferring[%0] entity: %1 script: %2 (waiting on %3)")
1599 .arg( _deferredEntityLoads.size()).arg(entityID.toString()).arg(entityScript).arg(currentEntityID.toString());1602 .arg( _deferredEntityLoads.size()).arg(entityID.toString()).arg(entityScript).arg(currentEntityID.toString());
1603#endif
1600 _deferredEntityLoads.push_back({ entityID, entityScript });1604 _deferredEntityLoads.push_back({ entityID, entityScript });
1601 return;1605 return;
1602 }1606 }
@@ -1687,7 +1691,9 @@ void ScriptEngine::entityScriptContentAvailable(const EntityItemID& entityID, co · 84 unmodified lines
1687 newDetails.status = status;1691 newDetails.status = status;
1688 setEntityScriptDetails(entityID, newDetails);1692 setEntityScriptDetails(entityID, newDetails);
1689 1693
1694#ifdef DEBUG_ENTITY_STATES
1690 qCDebug(scriptengine) << "entityScriptContentAvailable -- flagging " << entityScript << " as BAD_SCRIPT_UUID_PLACEHOLDER";1695 qCDebug(scriptengine) << "entityScriptContentAvailable -- flagging " << entityScript << " as BAD_SCRIPT_UUID_PLACEHOLDER";
1696#endif
1691 // flag the original entityScript as unusuable1697 // flag the original entityScript as unusuable
1692 _occupiedScriptURLs[entityScript] = BAD_SCRIPT_UUID_PLACEHOLDER;1698 _occupiedScriptURLs[entityScript] = BAD_SCRIPT_UUID_PLACEHOLDER;
1693 processDeferredEntityLoads(entityScript, entityID);1699 processDeferredEntityLoads(entityScript, entityID);