Showing the changes to libraries/render-utils/src/TextureCache.cpp (1 of 9 files). Show all
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| @@ -525,7 +525,7 @@ void NetworkTexture::setImage(const QImage& image, bool translucent, const QColo · 524 unmodified lines | ||
| 525 | 525 | |
| 526 | 526 | if (_type == CUBE_TEXTURE) { |
| 527 | 527 | if (_height >= (6 * _width)) { |
| 528 | − _gpuTexture = gpu::TexturePointer(gpu::Texture::createCube(formatGPU, image.width(), gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_POINT, gpu::Sampler::WRAP_CLAMP))); | |
| 528 | + _gpuTexture = gpu::TexturePointer(gpu::Texture::createCube(formatGPU, image.width(), gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_LINEAR, gpu::Sampler::WRAP_CLAMP))); | |
| 529 | 529 | _gpuTexture->assignStoredMip(0, formatMip, image.byteCount(), image.constBits()); |
| 530 | 530 | _gpuTexture->autoGenerateMips(-1); |
| 531 | 531 | } |