Showing the changes to libraries/render-utils/src/RenderDeferredTask.cpp (1 of 3 files). Show all
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| @@ -100,7 +100,7 @@ RenderDeferredTask::RenderDeferredTask(CullFunctor cullFunctor) { · 99 unmodified lines | ||
| 100 | 100 | // GPU jobs: Start preparing the primary, deferred and lighting buffer |
| 101 | 101 | const auto primaryFramebuffer = addJob<PreparePrimaryFramebuffer>("PreparePrimaryBuffer"); |
| 102 | 102 | |
| 103 | − const auto fullFrameRangeTimer = addJob<BeginGPURangeTimer>("BeginRangeTimer"); | |
| 103 | + // const auto fullFrameRangeTimer = addJob<BeginGPURangeTimer>("BeginRangeTimer"); | |
| 104 | 104 | const auto opaqueRangeTimer = addJob<BeginGPURangeTimer>("BeginOpaqueRangeTimer"); |
| 105 | 105 | |
| 106 | 106 | const auto prepareDeferredInputs = PrepareDeferred::Inputs(primaryFramebuffer, lightingModel).hasVarying(); |
| @@ -209,7 +209,7 @@ RenderDeferredTask::RenderDeferredTask(CullFunctor cullFunctor) { · 102 unmodified lines | ||
| 209 | 209 | // Blit! |
| 210 | 210 | addJob<Blit>("Blit", primaryFramebuffer); |
| 211 | 211 | |
| 212 | − addJob<EndGPURangeTimer>("RangeTimer", fullFrameRangeTimer); | |
| 212 | + // addJob<EndGPURangeTimer>("RangeTimer", fullFrameRangeTimer); | |
| 213 | 213 | |
| 214 | 214 | } |
| 215 | 215 | |