Showing the changes to plugins/oculus/src/OculusDebugDisplayPlugin.cpp (1 of 47 files). Show all
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| 1 | // | ||
| 2 | // Created by Bradley Austin Davis on 2014/04/13. | ||
| 3 | // Copyright 2015 High Fidelity, Inc. | ||
| 4 | // | ||
| 5 | // Distributed under the Apache License, Version 2.0. | ||
| 6 | // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | ||
| 7 | // | ||
| 8 | #include "OculusDebugDisplayPlugin.h" | ||
| 9 | #include <QtCore/QProcessEnvironment> | ||
| 10 | |||
| 11 | const QString OculusDebugDisplayPlugin::NAME("Oculus Rift (Simulator)"); | ||
| 12 | |||
| 13 | const QString & OculusDebugDisplayPlugin::getName() const { | ||
| 14 | return NAME; | ||
| 15 | } | ||
| 16 | |||
| 17 | static const QString DEBUG_FLAG("HIFI_DEBUG_OCULUS"); | ||
| 18 | static bool enableDebugOculus = QProcessEnvironment::systemEnvironment().contains("HIFI_DEBUG_OCULUS"); | ||
| 19 | |||
| 20 | bool OculusDebugDisplayPlugin::isSupported() const { | ||
| 21 | if (!enableDebugOculus) { | ||
| 22 | return false; | ||
| 23 | } | ||
| 24 | return OculusBaseDisplayPlugin::isSupported(); | ||
| 25 | } | ||
| 26 | |||
| 27 | void OculusDebugDisplayPlugin::customizeContext() { | ||
| 28 | WindowOpenGLDisplayPlugin::customizeContext(); | ||
| 29 | enableVsync(false); | ||
| 30 | } | ||
| 31 | |||
| 32 | void OculusDebugDisplayPlugin::display(GLuint finalTexture, const glm::uvec2& sceneSize) { | ||
| 33 | WindowOpenGLDisplayPlugin::display(finalTexture, sceneSize); | ||
| 34 | OculusBaseDisplayPlugin::display(finalTexture, sceneSize); | ||
| 35 | } | ||
| 36 | |||
| 37 | void OculusDebugDisplayPlugin::finishFrame() { | ||
| 38 | swapBuffers(); | ||
| 39 | doneCurrent(); | ||
| 40 | }; | ||