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latest view frustum work

ZappoMan committed 13 years ago

Commit d01d1161 parent 76d22f110 files · +192 −32Browse files

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interface/src/Util.cpp+0−24
@@ -168,30 +168,6 @@ void drawvec3(int x, int y, float scale, float rotate, float thick, int mono, gl · 167 unmodified lines
168 168
169} 169}
170 170
171// XXXBHG - These handy operators should probably go somewhere else, I'm surprised they don't
172// already exist somewhere in OpenGL. Maybe someone can point me to them if they do exist!
173glm::vec3 operator* (float lhs, const glm::vec3& rhs)
174{
175 glm::vec3 result = rhs;
176 result.x *= lhs;
177 result.y *= lhs;
178 result.z *= lhs;
179 return result;
180}
181
182// XXXBHG - These handy operators should probably go somewhere else, I'm surprised they don't
183// already exist somewhere in OpenGL. Maybe someone can point me to them if they do exist!
184glm::vec3 operator* (const glm::vec3& lhs, float rhs)
185{
186 glm::vec3 result = lhs;
187 result.x *= rhs;
188 result.y *= rhs;
189 result.z *= rhs;
190 return result;
191}
192
193
194
195void drawGroundPlaneGrid( float size, int resolution )171void drawGroundPlaneGrid( float size, int resolution )
196{172{
197 173