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latest view frustum work

ZappoMan committed 13 years ago

Commit d01d1161 parent 76d22f110 files · +192 −32Browse files

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interface/src/Util.cpp+0−24
@@ -168,30 +168,6 @@ void drawvec3(int x, int y, float scale, float rotate, float thick, int mono, gl · 167 unmodified lines
168168
169169 }
170170
171−// XXXBHG - These handy operators should probably go somewhere else, I'm surprised they don't
172−// already exist somewhere in OpenGL. Maybe someone can point me to them if they do exist!
173−glm::vec3 operator* (float lhs, const glm::vec3& rhs)
174−{
175− glm::vec3 result = rhs;
176− result.x *= lhs;
177− result.y *= lhs;
178− result.z *= lhs;
179− return result;
180−}
181−
182−// XXXBHG - These handy operators should probably go somewhere else, I'm surprised they don't
183−// already exist somewhere in OpenGL. Maybe someone can point me to them if they do exist!
184−glm::vec3 operator* (const glm::vec3& lhs, float rhs)
185−{
186− glm::vec3 result = lhs;
187− result.x *= rhs;
188− result.y *= rhs;
189− result.z *= rhs;
190− return result;
191−}
192−
193−
194−
195171 void drawGroundPlaneGrid( float size, int resolution )
196172 {
197173