Showing the changes to libraries/render-utils/src/DebugDeferredBuffer.cpp (1 of 2 files). Show all
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| @@ -423,5 +423,23 @@ void DebugDeferredBuffer::run(const SceneContextPointer& sceneContext, const Ren · 422 unmodified lines | ||
| 423 | 423 | const glm::vec2 bottomLeft(_size.x, _size.y); |
| 424 | 424 | const glm::vec2 topRight(_size.z, _size.w); |
| 425 | 425 | geometryBuffer->renderQuad(batch, bottomLeft, topRight, color); |
| 426 | + | |
| 427 | + | |
| 428 | + batch.setResourceTexture(Albedo, nullptr); | |
| 429 | + batch.setResourceTexture(Normal, nullptr); | |
| 430 | + batch.setResourceTexture(Specular, nullptr); | |
| 431 | + batch.setResourceTexture(Depth, nullptr); | |
| 432 | + batch.setResourceTexture(Lighting, nullptr); | |
| 433 | + batch.setResourceTexture(Shadow, nullptr); | |
| 434 | + batch.setResourceTexture(LinearDepth, nullptr); | |
| 435 | + batch.setResourceTexture(HalfLinearDepth, nullptr); | |
| 436 | + batch.setResourceTexture(HalfNormal, nullptr); | |
| 437 | + | |
| 438 | + batch.setResourceTexture(Curvature, nullptr); | |
| 439 | + batch.setResourceTexture(DiffusedCurvature, nullptr); | |
| 440 | + | |
| 441 | + batch.setResourceTexture(AmbientOcclusion, nullptr); | |
| 442 | + batch.setResourceTexture(AmbientOcclusionBlurred, nullptr); | |
| 443 | + | |
| 426 | 444 | }); |
| 427 | 445 | } |