Showing the changes to interface/src/gpu/Batch.cpp (1 of 3 files). Show all
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| @@ -17,6 +17,8 @@ · 16 unmodified lines | ||
| 17 | 17 | //#define DO_IT_NOW(call, offset) runLastCommand(); |
| 18 | 18 | #define DO_IT_NOW(call, offset) |
| 19 | 19 | |
| 20 | +#define CHECK_GL_ERROR() ::gpu::backend::checkGLError() | |
| 21 | + | |
| 20 | 22 | using namespace gpu; |
| 21 | 23 | |
| 22 | 24 | Batch::Batch() : |
| @@ -158,8 +160,9 @@ void Batch::_glEnable(GLenum cap) { · 135 unmodified lines | ||
| 158 | 160 | |
| 159 | 161 | DO_IT_NOW(_glEnable, 1); |
| 160 | 162 | } |
| 161 | −void Batch::do_glEnable(uint32& paramOffset) { | |
| 162 | − glEnable(_params[paramOffset++]._uint); | |
| 163 | +void Batch::do_glEnable(uint32 paramOffset) { | |
| 164 | + glEnable(_params[paramOffset]._uint); | |
| 165 | + CHECK_GL_ERROR(); | |
| 163 | 166 | } |
| 164 | 167 | |
| 165 | 168 | void Batch::_glDisable(GLenum cap) { |
| @@ -169,8 +172,9 @@ void Batch::_glDisable(GLenum cap) { · 3 unmodified lines | ||
| 169 | 172 | |
| 170 | 173 | DO_IT_NOW(_glDisable, 1); |
| 171 | 174 | } |
| 172 | −void Batch::do_glDisable(uint32& paramOffset) { | |
| 173 | − glDisable(_params[paramOffset++]._uint); | |
| 175 | +void Batch::do_glDisable(uint32 paramOffset) { | |
| 176 | + glDisable(_params[paramOffset]._uint); | |
| 177 | + CHECK_GL_ERROR(); | |
| 174 | 178 | } |
| 175 | 179 | |
| 176 | 180 | void Batch::_glEnableClientState(GLenum array) { |
| @@ -180,8 +184,9 @@ void Batch::_glEnableClientState(GLenum array) { · 3 unmodified lines | ||
| 180 | 184 | |
| 181 | 185 | DO_IT_NOW(_glEnableClientState, 1 ); |
| 182 | 186 | } |
| 183 | −void Batch::do_glEnableClientState(uint32& paramOffset) { | |
| 184 | − glEnableClientState(_params[paramOffset++]._uint); | |
| 187 | +void Batch::do_glEnableClientState(uint32 paramOffset) { | |
| 188 | + glEnableClientState(_params[paramOffset]._uint); | |
| 189 | + CHECK_GL_ERROR(); | |
| 185 | 190 | } |
| 186 | 191 | |
| 187 | 192 | void Batch::_glDisableClientState(GLenum array) { |
| @@ -191,8 +196,9 @@ void Batch::_glDisableClientState(GLenum array) { · 3 unmodified lines | ||
| 191 | 196 | |
| 192 | 197 | DO_IT_NOW(_glDisableClientState, 1); |
| 193 | 198 | } |
| 194 | −void Batch::do_glDisableClientState(uint32& paramOffset) { | |
| 195 | − glDisableClientState(_params[paramOffset++]._uint); | |
| 199 | +void Batch::do_glDisableClientState(uint32 paramOffset) { | |
| 200 | + glDisableClientState(_params[paramOffset]._uint); | |
| 201 | + CHECK_GL_ERROR(); | |
| 196 | 202 | } |
| 197 | 203 | |
| 198 | 204 | void Batch::_glCullFace(GLenum mode) { |
| @@ -202,8 +208,9 @@ void Batch::_glCullFace(GLenum mode) { · 3 unmodified lines | ||
| 202 | 208 | |
| 203 | 209 | DO_IT_NOW(_glCullFace, 1); |
| 204 | 210 | } |
| 205 | −void Batch::do_glCullFace(uint32& paramOffset) { | |
| 206 | − glCullFace(_params[paramOffset++]._uint); | |
| 211 | +void Batch::do_glCullFace(uint32 paramOffset) { | |
| 212 | + glCullFace(_params[paramOffset]._uint); | |
| 213 | + CHECK_GL_ERROR(); | |
| 207 | 214 | } |
| 208 | 215 | |
| 209 | 216 | void Batch::_glAlphaFunc(GLenum func, GLclampf ref) { |
| @@ -214,8 +221,11 @@ void Batch::_glAlphaFunc(GLenum func, GLclampf ref) { · 4 unmodified lines | ||
| 214 | 221 | |
| 215 | 222 | DO_IT_NOW(_glAlphaFunc, 2); |
| 216 | 223 | } |
| 217 | −void Batch::do_glAlphaFunc(uint32& paramOffset) { | |
| 218 | − glAlphaFunc(_params[paramOffset++]._uint, _params[paramOffset++]._float); | |
| 224 | +void Batch::do_glAlphaFunc(uint32 paramOffset) { | |
| 225 | + glAlphaFunc( | |
| 226 | + _params[paramOffset + 1]._uint, | |
| 227 | + _params[paramOffset + 0]._float); | |
| 228 | + CHECK_GL_ERROR(); | |
| 219 | 229 | } |
| 220 | 230 | |
| 221 | 231 | void Batch::_glDepthFunc(GLenum func) { |
| @@ -225,8 +235,9 @@ void Batch::_glDepthFunc(GLenum func) { · 3 unmodified lines | ||
| 225 | 235 | |
| 226 | 236 | DO_IT_NOW(_glDepthFunc, 1); |
| 227 | 237 | } |
| 228 | −void Batch::do_glDepthFunc(uint32& paramOffset) { | |
| 229 | − glDepthFunc(_params[paramOffset++]._uint); | |
| 238 | +void Batch::do_glDepthFunc(uint32 paramOffset) { | |
| 239 | + glDepthFunc(_params[paramOffset]._uint); | |
| 240 | + CHECK_GL_ERROR(); | |
| 230 | 241 | } |
| 231 | 242 | |
| 232 | 243 | void Batch::_glDepthMask(GLboolean flag) { |
| @@ -236,8 +247,9 @@ void Batch::_glDepthMask(GLboolean flag) { · 3 unmodified lines | ||
| 236 | 247 | |
| 237 | 248 | DO_IT_NOW(_glDepthMask, 1); |
| 238 | 249 | } |
| 239 | −void Batch::do_glDepthMask(uint32& paramOffset) { | |
| 240 | − glDepthMask(_params[paramOffset++]._uint); | |
| 250 | +void Batch::do_glDepthMask(uint32 paramOffset) { | |
| 251 | + glDepthMask(_params[paramOffset]._uint); | |
| 252 | + CHECK_GL_ERROR(); | |
| 241 | 253 | } |
| 242 | 254 | |
| 243 | 255 | void Batch::_glDepthRange(GLclampd zNear, GLclampd zFar) { |
| @@ -248,8 +260,11 @@ void Batch::_glDepthRange(GLclampd zNear, GLclampd zFar) { · 4 unmodified lines | ||
| 248 | 260 | |
| 249 | 261 | DO_IT_NOW(_glDepthRange, 2); |
| 250 | 262 | } |
| 251 | −void Batch::do_glDepthRange(uint32& paramOffset) { | |
| 252 | − glDepthRange(_params[paramOffset++]._double, _params[paramOffset++]._double); | |
| 263 | +void Batch::do_glDepthRange(uint32 paramOffset) { | |
| 264 | + glDepthRange( | |
| 265 | + _params[paramOffset + 1]._double, | |
| 266 | + _params[paramOffset + 0]._double); | |
| 267 | + CHECK_GL_ERROR(); | |
| 253 | 268 | } |
| 254 | 269 | |
| 255 | 270 | void Batch::_glBindBuffer(GLenum target, GLuint buffer) { |
| @@ -260,8 +275,11 @@ void Batch::_glBindBuffer(GLenum target, GLuint buffer) { · 4 unmodified lines | ||
| 260 | 275 | |
| 261 | 276 | DO_IT_NOW(_glBindBuffer, 2); |
| 262 | 277 | } |
| 263 | −void Batch::do_glBindBuffer(uint32& paramOffset) { | |
| 264 | − glBindBuffer(_params[paramOffset++]._uint, _params[paramOffset++]._uint); | |
| 278 | +void Batch::do_glBindBuffer(uint32 paramOffset) { | |
| 279 | + glBindBuffer( | |
| 280 | + _params[paramOffset + 1]._uint, | |
| 281 | + _params[paramOffset + 0]._uint); | |
| 282 | + CHECK_GL_ERROR(); | |
| 265 | 283 | } |
| 266 | 284 | |
| 267 | 285 | void Batch::_glBindTexture(GLenum target, GLuint texture) { |
| @@ -272,8 +290,11 @@ void Batch::_glBindTexture(GLenum target, GLuint texture) { · 4 unmodified lines | ||
| 272 | 290 | |
| 273 | 291 | DO_IT_NOW(_glBindTexture, 2); |
| 274 | 292 | } |
| 275 | −void Batch::do_glBindTexture(uint32& paramOffset) { | |
| 276 | − glBindTexture(_params[paramOffset++]._uint, _params[paramOffset++]._uint); | |
| 293 | +void Batch::do_glBindTexture(uint32 paramOffset) { | |
| 294 | + glBindTexture( | |
| 295 | + _params[paramOffset + 1]._uint, | |
| 296 | + _params[paramOffset + 0]._uint); | |
| 297 | + CHECK_GL_ERROR(); | |
| 277 | 298 | } |
| 278 | 299 | |
| 279 | 300 | void Batch::_glActiveTexture(GLenum texture) { |
| @@ -283,8 +304,9 @@ void Batch::_glActiveTexture(GLenum texture) { · 3 unmodified lines | ||
| 283 | 304 | |
| 284 | 305 | DO_IT_NOW(_glActiveTexture, 1); |
| 285 | 306 | } |
| 286 | −void Batch::do_glActiveTexture(uint32& paramOffset) { | |
| 287 | − glActiveTexture(_params[paramOffset++]._uint); | |
| 307 | +void Batch::do_glActiveTexture(uint32 paramOffset) { | |
| 308 | + glActiveTexture(_params[paramOffset]._uint); | |
| 309 | + CHECK_GL_ERROR(); | |
| 288 | 310 | } |
| 289 | 311 | |
| 290 | 312 | void Batch::_glDrawBuffers(GLsizei n, const GLenum* bufs) { |
| @@ -295,8 +317,11 @@ void Batch::_glDrawBuffers(GLsizei n, const GLenum* bufs) { · 4 unmodified lines | ||
| 295 | 317 | |
| 296 | 318 | DO_IT_NOW(_glDrawBuffers, 2); |
| 297 | 319 | } |
| 298 | −void Batch::do_glDrawBuffers(uint32& paramOffset) { | |
| 299 | − glDrawBuffers(_params[paramOffset++]._uint, (const GLenum*) editData(_params[paramOffset++]._uint)); | |
| 320 | +void Batch::do_glDrawBuffers(uint32 paramOffset) { | |
| 321 | + glDrawBuffers( | |
| 322 | + _params[paramOffset + 1]._uint, | |
| 323 | + (const GLenum*) editData(_params[paramOffset + 0]._uint)); | |
| 324 | + CHECK_GL_ERROR(); | |
| 300 | 325 | } |
| 301 | 326 | |
| 302 | 327 | void Batch::_glUseProgram(GLuint program) { |
| @@ -306,8 +331,9 @@ void Batch::_glUseProgram(GLuint program) { · 3 unmodified lines | ||
| 306 | 331 | |
| 307 | 332 | DO_IT_NOW(_glUseProgram, 1); |
| 308 | 333 | } |
| 309 | −void Batch::do_glUseProgram(uint32& paramOffset) { | |
| 310 | − glUseProgram(_params[paramOffset++]._uint); | |
| 334 | +void Batch::do_glUseProgram(uint32 paramOffset) { | |
| 335 | + glUseProgram(_params[paramOffset]._uint); | |
| 336 | + CHECK_GL_ERROR(); | |
| 311 | 337 | } |
| 312 | 338 | |
| 313 | 339 | void Batch::_glUniform1f(GLint location, GLfloat v0) { |
| @@ -318,8 +344,11 @@ void Batch::_glUniform1f(GLint location, GLfloat v0) { · 4 unmodified lines | ||
| 318 | 344 | |
| 319 | 345 | DO_IT_NOW(_glUniform1f, 1); |
| 320 | 346 | } |
| 321 | −void Batch::do_glUniform1f(uint32& paramOffset) { | |
| 322 | − glUniform1f(_params[paramOffset++]._int, _params[paramOffset++]._float); | |
| 347 | +void Batch::do_glUniform1f(uint32 paramOffset) { | |
| 348 | + glUniform1f( | |
| 349 | + _params[paramOffset + 1]._int, | |
| 350 | + _params[paramOffset + 0]._float); | |
| 351 | + CHECK_GL_ERROR(); | |
| 323 | 352 | } |
| 324 | 353 | |
| 325 | 354 | void Batch::_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { |
| @@ -333,9 +362,13 @@ void Batch::_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpo · 7 unmodified lines | ||
| 333 | 362 | |
| 334 | 363 | DO_IT_NOW(_glUniformMatrix4fv, 4); |
| 335 | 364 | } |
| 336 | −void Batch::do_glUniformMatrix4fv(uint32& paramOffset) { | |
| 337 | − glUniformMatrix4fv(_params[paramOffset++]._int, _params[paramOffset++]._uint, | |
| 338 | − _params[paramOffset++]._uint, (const GLfloat*) editData(_params[paramOffset++]._uint)); | |
| 365 | +void Batch::do_glUniformMatrix4fv(uint32 paramOffset) { | |
| 366 | + glUniformMatrix4fv( | |
| 367 | + _params[paramOffset + 3]._int, | |
| 368 | + _params[paramOffset + 2]._uint, | |
| 369 | + _params[paramOffset + 1]._uint, | |
| 370 | + (const GLfloat*) editData(_params[paramOffset + 0]._uint)); | |
| 371 | + CHECK_GL_ERROR(); | |
| 339 | 372 | } |
| 340 | 373 | |
| 341 | 374 | void Batch::_glMatrixMode(GLenum mode) { |
| @@ -345,8 +378,9 @@ void Batch::_glMatrixMode(GLenum mode) { · 3 unmodified lines | ||
| 345 | 378 | |
| 346 | 379 | DO_IT_NOW(_glMatrixMode, 1); |
| 347 | 380 | } |
| 348 | −void Batch::do_glMatrixMode(uint32& paramOffset) { | |
| 349 | − glMatrixMode(_params[paramOffset++]._uint); | |
| 381 | +void Batch::do_glMatrixMode(uint32 paramOffset) { | |
| 382 | + glMatrixMode(_params[paramOffset]._uint); | |
| 383 | + CHECK_GL_ERROR(); | |
| 350 | 384 | } |
| 351 | 385 | |
| 352 | 386 | void Batch::_glPushMatrix() { |
| @@ -354,8 +388,9 @@ void Batch::_glPushMatrix() { · 1 unmodified line | ||
| 354 | 388 | |
| 355 | 389 | DO_IT_NOW(_glPushMatrix, 0); |
| 356 | 390 | } |
| 357 | −void Batch::do_glPushMatrix(uint32& paramOffset) { | |
| 391 | +void Batch::do_glPushMatrix(uint32 paramOffset) { | |
| 358 | 392 | glPushMatrix(); |
| 393 | + CHECK_GL_ERROR(); | |
| 359 | 394 | } |
| 360 | 395 | |
| 361 | 396 | void Batch::_glPopMatrix() { |
| @@ -363,8 +398,9 @@ void Batch::_glPopMatrix() { · 1 unmodified line | ||
| 363 | 398 | |
| 364 | 399 | DO_IT_NOW(_glPopMatrix, 0); |
| 365 | 400 | } |
| 366 | −void Batch::do_glPopMatrix(uint32& paramOffset) { | |
| 401 | +void Batch::do_glPopMatrix(uint32 paramOffset) { | |
| 367 | 402 | glPopMatrix(); |
| 403 | + CHECK_GL_ERROR(); | |
| 368 | 404 | } |
| 369 | 405 | |
| 370 | 406 | void Batch::_glMultMatrixf(const GLfloat *m) { |
| @@ -375,8 +411,9 @@ void Batch::_glMultMatrixf(const GLfloat *m) { · 4 unmodified lines | ||
| 375 | 411 | |
| 376 | 412 | DO_IT_NOW(_glMultMatrixf, 1); |
| 377 | 413 | } |
| 378 | −void Batch::do_glMultMatrixf(uint32& paramOffset) { | |
| 379 | − glMultMatrixf((const GLfloat*) editData(_params[paramOffset++]._uint)); | |
| 414 | +void Batch::do_glMultMatrixf(uint32 paramOffset) { | |
| 415 | + glMultMatrixf((const GLfloat*) editData(_params[paramOffset]._uint)); | |
| 416 | + CHECK_GL_ERROR(); | |
| 380 | 417 | } |
| 381 | 418 | |
| 382 | 419 | void Batch::_glLoadMatrixf(const GLfloat *m) { |
| @@ -387,8 +424,9 @@ void Batch::_glLoadMatrixf(const GLfloat *m) { · 4 unmodified lines | ||
| 387 | 424 | |
| 388 | 425 | DO_IT_NOW(_glLoadMatrixf, 1); |
| 389 | 426 | } |
| 390 | −void Batch::do_glLoadMatrixf(uint32& paramOffset) { | |
| 391 | − glLoadMatrixf((const GLfloat*)editData(_params[paramOffset++]._uint)); | |
| 427 | +void Batch::do_glLoadMatrixf(uint32 paramOffset) { | |
| 428 | + glLoadMatrixf((const GLfloat*)editData(_params[paramOffset]._uint)); | |
| 429 | + CHECK_GL_ERROR(); | |
| 392 | 430 | } |
| 393 | 431 | |
| 394 | 432 | void Batch::_glLoadIdentity(void) { |
| @@ -396,8 +434,9 @@ void Batch::_glLoadIdentity(void) { · 1 unmodified line | ||
| 396 | 434 | |
| 397 | 435 | DO_IT_NOW(_glLoadIdentity, 0); |
| 398 | 436 | } |
| 399 | −void Batch::do_glLoadIdentity(uint32& paramOffset) { | |
| 437 | +void Batch::do_glLoadIdentity(uint32 paramOffset) { | |
| 400 | 438 | glLoadIdentity(); |
| 439 | + CHECK_GL_ERROR(); | |
| 401 | 440 | } |
| 402 | 441 | |
| 403 | 442 | void Batch::_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { |
| @@ -410,8 +449,13 @@ void Batch::_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { · 6 unmodified lines | ||
| 410 | 449 | |
| 411 | 450 | DO_IT_NOW(_glRotatef, 4); |
| 412 | 451 | } |
| 413 | −void Batch::do_glRotatef(uint32& paramOffset) { | |
| 414 | − glRotatef(_params[paramOffset++]._float, _params[paramOffset++]._float, _params[paramOffset++]._float, _params[paramOffset++]._float); | |
| 452 | +void Batch::do_glRotatef(uint32 paramOffset) { | |
| 453 | + glRotatef( | |
| 454 | + _params[paramOffset + 3]._float, | |
| 455 | + _params[paramOffset + 2]._float, | |
| 456 | + _params[paramOffset + 1]._float, | |
| 457 | + _params[paramOffset + 0]._float); | |
| 458 | + CHECK_GL_ERROR(); | |
| 415 | 459 | } |
| 416 | 460 | |
| 417 | 461 | void Batch::_glScalef(GLfloat x, GLfloat y, GLfloat z) { |
| @@ -423,8 +467,12 @@ void Batch::_glScalef(GLfloat x, GLfloat y, GLfloat z) { · 5 unmodified lines | ||
| 423 | 467 | |
| 424 | 468 | DO_IT_NOW(_glScalef, 3); |
| 425 | 469 | } |
| 426 | −void Batch::do_glScalef(uint32& paramOffset) { | |
| 427 | − glScalef(_params[paramOffset++]._float, _params[paramOffset++]._float, _params[paramOffset++]._float); | |
| 470 | +void Batch::do_glScalef(uint32 paramOffset) { | |
| 471 | + glScalef( | |
| 472 | + _params[paramOffset + 2]._float, | |
| 473 | + _params[paramOffset + 1]._float, | |
| 474 | + _params[paramOffset + 0]._float); | |
| 475 | + CHECK_GL_ERROR(); | |
| 428 | 476 | } |
| 429 | 477 | |
| 430 | 478 | void Batch::_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { |
| @@ -436,8 +484,12 @@ void Batch::_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { · 5 unmodified lines | ||
| 436 | 484 | |
| 437 | 485 | DO_IT_NOW(_glTranslatef, 3); |
| 438 | 486 | } |
| 439 | −void Batch::do_glTranslatef(uint32& paramOffset) { | |
| 440 | − glTranslatef(_params[paramOffset++]._float, _params[paramOffset++]._float, _params[paramOffset++]._float); | |
| 487 | +void Batch::do_glTranslatef(uint32 paramOffset) { | |
| 488 | + glTranslatef( | |
| 489 | + _params[paramOffset + 2]._float, | |
| 490 | + _params[paramOffset + 1]._float, | |
| 491 | + _params[paramOffset + 0]._float); | |
| 492 | + CHECK_GL_ERROR(); | |
| 441 | 493 | } |
| 442 | 494 | |
| 443 | 495 | void Batch::_glDrawArrays(GLenum mode, GLint first, GLsizei count) { |
| @@ -449,8 +501,12 @@ void Batch::_glDrawArrays(GLenum mode, GLint first, GLsizei count) { · 5 unmodified lines | ||
| 449 | 501 | |
| 450 | 502 | DO_IT_NOW(_glDrawArrays, 3); |
| 451 | 503 | } |
| 452 | −void Batch::do_glDrawArrays(uint32& paramOffset) { | |
| 453 | − glDrawArrays(_params[paramOffset++]._uint, _params[paramOffset++]._int, _params[paramOffset++]._int); | |
| 504 | +void Batch::do_glDrawArrays(uint32 paramOffset) { | |
| 505 | + glDrawArrays( | |
| 506 | + _params[paramOffset + 2]._uint, | |
| 507 | + _params[paramOffset + 1]._int, | |
| 508 | + _params[paramOffset + 0]._int); | |
| 509 | + CHECK_GL_ERROR(); | |
| 454 | 510 | } |
| 455 | 511 | |
| 456 | 512 | void Batch::_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) { |
| @@ -463,14 +519,17 @@ void Batch::_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei · 6 unmodified lines | ||
| 463 | 519 | _params.push_back(start); |
| 464 | 520 | _params.push_back(mode); |
| 465 | 521 | |
| 466 | − //do_glDrawRangeElements(_commandOffsets.back()); | |
| 467 | − // runCommand(_commands.size() - 1); | |
| 468 | 522 | DO_IT_NOW(_glDrawRangeElements, 6); |
| 469 | 523 | } |
| 470 | −void Batch::do_glDrawRangeElements(uint32& paramOffset) { | |
| 471 | − glDrawRangeElements(_params[paramOffset++]._uint, _params[paramOffset++]._uint, | |
| 472 | − _params[paramOffset++]._uint, _params[paramOffset++]._int, | |
| 473 | − _params[paramOffset++]._uint, editResource(_params[paramOffset++]._uint)->_pointer); | |
| 524 | +void Batch::do_glDrawRangeElements(uint32 paramOffset) { | |
| 525 | + glDrawRangeElements( | |
| 526 | + _params[paramOffset + 5]._uint, | |
| 527 | + _params[paramOffset + 4]._uint, | |
| 528 | + _params[paramOffset + 3]._uint, | |
| 529 | + _params[paramOffset + 2]._int, | |
| 530 | + _params[paramOffset + 1]._uint, | |
| 531 | + editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 532 | + CHECK_GL_ERROR(); | |
| 474 | 533 | } |
| 475 | 534 | |
| 476 | 535 | void Batch::_glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { |
| @@ -483,9 +542,13 @@ void Batch::_glColorPointer(GLint size, GLenum type, GLsizei stride, const void · 6 unmodified lines | ||
| 483 | 542 | |
| 484 | 543 | DO_IT_NOW(_glColorPointer, 4); |
| 485 | 544 | } |
| 486 | −void Batch::do_glColorPointer(uint32& paramOffset) { | |
| 487 | − glColorPointer(_params[paramOffset++]._int, _params[paramOffset++]._uint, | |
| 488 | − _params[paramOffset++]._int, editResource(_params[paramOffset++]._uint)->_pointer); | |
| 545 | +void Batch::do_glColorPointer(uint32 paramOffset) { | |
| 546 | + glColorPointer( | |
| 547 | + _params[paramOffset + 3]._int, | |
| 548 | + _params[paramOffset + 2]._uint, | |
| 549 | + _params[paramOffset + 1]._int, | |
| 550 | + editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 551 | + CHECK_GL_ERROR(); | |
| 489 | 552 | } |
| 490 | 553 | |
| 491 | 554 | void Batch::_glNormalPointer(GLenum type, GLsizei stride, const void *pointer) { |
| @@ -497,9 +560,12 @@ void Batch::_glNormalPointer(GLenum type, GLsizei stride, const void *pointer) { · 5 unmodified lines | ||
| 497 | 560 | |
| 498 | 561 | DO_IT_NOW(_glNormalPointer, 3); |
| 499 | 562 | } |
| 500 | −void Batch::do_glNormalPointer(uint32& paramOffset) { | |
| 501 | − glNormalPointer(_params[paramOffset++]._uint, _params[paramOffset++]._int, | |
| 502 | − editResource(_params[paramOffset++]._uint)->_pointer); | |
| 563 | +void Batch::do_glNormalPointer(uint32 paramOffset) { | |
| 564 | + glNormalPointer( | |
| 565 | + _params[paramOffset + 2]._uint, | |
| 566 | + _params[paramOffset + 1]._int, | |
| 567 | + editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 568 | + CHECK_GL_ERROR(); | |
| 503 | 569 | } |
| 504 | 570 | |
| 505 | 571 | void Batch::_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { |
| @@ -512,9 +578,13 @@ void Batch::_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const vo · 6 unmodified lines | ||
| 512 | 578 | |
| 513 | 579 | DO_IT_NOW(_glTexCoordPointer, 4); |
| 514 | 580 | } |
| 515 | −void Batch::do_glTexCoordPointer(uint32& paramOffset) { | |
| 516 | − glTexCoordPointer(_params[paramOffset++]._int, _params[paramOffset++]._uint, | |
| 517 | − _params[paramOffset++]._int, editResource(_params[paramOffset++]._uint)->_pointer); | |
| 581 | +void Batch::do_glTexCoordPointer(uint32 paramOffset) { | |
| 582 | + glTexCoordPointer( | |
| 583 | + _params[paramOffset + 3]._int, | |
| 584 | + _params[paramOffset + 2]._uint, | |
| 585 | + _params[paramOffset + 1]._int, | |
| 586 | + editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 587 | + CHECK_GL_ERROR(); | |
| 518 | 588 | } |
| 519 | 589 | |
| 520 | 590 | void Batch::_glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { |
| @@ -527,9 +597,13 @@ void Batch::_glVertexPointer(GLint size, GLenum type, GLsizei stride, const voi · 6 unmodified lines | ||
| 527 | 597 | |
| 528 | 598 | DO_IT_NOW(_glVertexPointer, 4); |
| 529 | 599 | } |
| 530 | −void Batch::do_glVertexPointer(uint32& paramOffset) { | |
| 531 | − glVertexPointer(_params[paramOffset++]._int, _params[paramOffset++]._uint, | |
| 532 | − _params[paramOffset++]._int, editResource(_params[paramOffset++]._uint)->_pointer); | |
| 600 | +void Batch::do_glVertexPointer(uint32 paramOffset) { | |
| 601 | + glVertexPointer( | |
| 602 | + _params[paramOffset + 3]._int, | |
| 603 | + _params[paramOffset + 2]._uint, | |
| 604 | + _params[paramOffset + 1]._int, | |
| 605 | + editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 606 | + CHECK_GL_ERROR(); | |
| 533 | 607 | } |
| 534 | 608 | |
| 535 | 609 | |
| @@ -545,14 +619,17 @@ void Batch::_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLbool · 9 unmodified lines | ||
| 545 | 619 | |
| 546 | 620 | DO_IT_NOW(_glVertexAttribPointer, 6); |
| 547 | 621 | } |
| 548 | −void Batch::do_glVertexAttribPointer(uint32& paramOffset) { | |
| 549 | − glVertexAttribPointer(_params[paramOffset++]._uint, _params[paramOffset++]._int, | |
| 550 | − _params[paramOffset++]._uint, _params[paramOffset++]._uint, | |
| 551 | − _params[paramOffset++]._int, editResource(_params[paramOffset++]._uint)->_pointer); | |
| 622 | +void Batch::do_glVertexAttribPointer(uint32 paramOffset) { | |
| 623 | + glVertexAttribPointer( | |
| 624 | + _params[paramOffset + 5]._uint, | |
| 625 | + _params[paramOffset + 4]._int, | |
| 626 | + _params[paramOffset + 3]._uint, | |
| 627 | + _params[paramOffset + 2]._uint, | |
| 628 | + _params[paramOffset + 1]._int, | |
| 629 | + editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 630 | + CHECK_GL_ERROR(); | |
| 552 | 631 | } |
| 553 | 632 | |
| 554 | − | |
| 555 | − | |
| 556 | 633 | void Batch::_glEnableVertexAttribArray(GLint location) { |
| 557 | 634 | ADD_COMMAND(glEnableVertexAttribArray); |
| 558 | 635 | |
| @@ -560,8 +637,9 @@ void Batch::_glEnableVertexAttribArray(GLint location) { · 1 unmodified line | ||
| 560 | 637 | |
| 561 | 638 | DO_IT_NOW(_glEnableVertexAttribArray, 1); |
| 562 | 639 | } |
| 563 | −void Batch::do_glEnableVertexAttribArray(uint32& paramOffset) { | |
| 564 | − glEnableVertexAttribArray(_params[paramOffset++]._uint); | |
| 640 | +void Batch::do_glEnableVertexAttribArray(uint32 paramOffset) { | |
| 641 | + glEnableVertexAttribArray(_params[paramOffset]._uint); | |
| 642 | + CHECK_GL_ERROR(); | |
| 565 | 643 | } |
| 566 | 644 | |
| 567 | 645 | void Batch::_glDisableVertexAttribArray(GLint location) { |
| @@ -571,8 +649,9 @@ void Batch::_glDisableVertexAttribArray(GLint location) { · 3 unmodified lines | ||
| 571 | 649 | |
| 572 | 650 | DO_IT_NOW(_glDisableVertexAttribArray, 1); |
| 573 | 651 | } |
| 574 | −void Batch::do_glDisableVertexAttribArray(uint32& paramOffset) { | |
| 575 | − glDisableVertexAttribArray(_params[paramOffset++]._uint); | |
| 652 | +void Batch::do_glDisableVertexAttribArray(uint32 paramOffset) { | |
| 653 | + glDisableVertexAttribArray(_params[paramOffset]._uint); | |
| 654 | + CHECK_GL_ERROR(); | |
| 576 | 655 | } |
| 577 | 656 | |
| 578 | 657 | void Batch::_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { |
| @@ -585,8 +664,13 @@ void Batch::_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) · 6 unmodified lines | ||
| 585 | 664 | |
| 586 | 665 | DO_IT_NOW(_glColor4f, 4); |
| 587 | 666 | } |
| 588 | −void Batch::do_glColor4f(uint32& paramOffset) { | |
| 589 | − glColor4f(_params[paramOffset++]._float, _params[paramOffset++]._float, _params[paramOffset++]._float, _params[paramOffset++]._float); | |
| 667 | +void Batch::do_glColor4f(uint32 paramOffset) { | |
| 668 | + glColor4f( | |
| 669 | + _params[paramOffset + 3]._float, | |
| 670 | + _params[paramOffset + 2]._float, | |
| 671 | + _params[paramOffset + 1]._float, | |
| 672 | + _params[paramOffset + 0]._float); | |
| 673 | + CHECK_GL_ERROR(); | |
| 590 | 674 | } |
| 591 | 675 | |
| 592 | 676 | void Batch::_glMaterialf(GLenum face, GLenum pname, GLfloat param) { |
| @@ -598,8 +682,12 @@ void Batch::_glMaterialf(GLenum face, GLenum pname, GLfloat param) { · 5 unmodified lines | ||
| 598 | 682 | |
| 599 | 683 | DO_IT_NOW(_glMaterialf, 3); |
| 600 | 684 | } |
| 601 | −void Batch::do_glMaterialf(uint32& paramOffset) { | |
| 602 | − glMaterialf(_params[paramOffset++]._uint, _params[paramOffset++]._uint, _params[paramOffset++]._float); | |
| 685 | +void Batch::do_glMaterialf(uint32 paramOffset) { | |
| 686 | + glMaterialf( | |
| 687 | + _params[paramOffset + 2]._uint, | |
| 688 | + _params[paramOffset + 1]._uint, | |
| 689 | + _params[paramOffset + 0]._float); | |
| 690 | + CHECK_GL_ERROR(); | |
| 603 | 691 | } |
| 604 | 692 | |
| 605 | 693 | void Batch::_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) { |
| @@ -611,14 +699,55 @@ void Batch::_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) { · 5 unmodified lines | ||
| 611 | 699 | |
| 612 | 700 | DO_IT_NOW(_glMaterialfv, 3); |
| 613 | 701 | } |
| 614 | −void Batch::do_glMaterialfv(uint32& paramOffset) { | |
| 615 | − glMaterialfv(_params[paramOffset++]._uint, _params[paramOffset++]._uint, (const GLfloat*) editData(_params[paramOffset++]._uint)); | |
| 702 | +void Batch::do_glMaterialfv(uint32 paramOffset) { | |
| 703 | + glMaterialfv( | |
| 704 | + _params[paramOffset + 2]._uint, | |
| 705 | + _params[paramOffset + 1]._uint, | |
| 706 | + (const GLfloat*) editData(_params[paramOffset + 0]._uint)); | |
| 707 | + CHECK_GL_ERROR(); | |
| 616 | 708 | } |
| 617 | 709 | |
| 618 | 710 | |
| 619 | 711 | |
| 620 | 712 | void backend::renderBatch(Batch& batch) { |
| 621 | − for (int i = 0; i < batch._commands.size(); i++) { | |
| 622 | − batch.runCommand(i); | |
| 713 | + uint32 numCommands = batch._commands.size(); | |
| 714 | + Batch::CommandCall* call = batch._commandCalls.data(); | |
| 715 | + Batch::CommandOffsets::value_type* offset = batch._commandOffsets.data(); | |
| 716 | + | |
| 717 | + for (int i = 0; i < numCommands; i++) { | |
| 718 | + (batch.*(*call))(*offset); | |
| 719 | + call++; | |
| 720 | + offset++; | |
| 623 | 721 | } |
| 624 | 722 | } |
| 723 | + | |
| 724 | +void backend::checkGLError() { | |
| 725 | + GLenum error = glGetError(); | |
| 726 | + if (!error) { | |
| 727 | + return; | |
| 728 | + } else { | |
| 729 | + switch (error) { | |
| 730 | + case GL_INVALID_ENUM: | |
| 731 | + qDebug() << "An unacceptable value is specified for an enumerated argument.The offending command is ignored and has no other side effect than to set the error flag."; | |
| 732 | + break; | |
| 733 | + case GL_INVALID_VALUE: | |
| 734 | + qDebug() << "A numeric argument is out of range.The offending command is ignored and has no other side effect than to set the error flag"; | |
| 735 | + break; | |
| 736 | + case GL_INVALID_OPERATION: | |
| 737 | + qDebug() << "The specified operation is not allowed in the current state.The offending command is ignored and has no other side effect than to set the error flag.."; | |
| 738 | + break; | |
| 739 | + case GL_INVALID_FRAMEBUFFER_OPERATION: | |
| 740 | + qDebug() << "The framebuffer object is not complete.The offending command is ignored and has no other side effect than to set the error flag."; | |
| 741 | + break; | |
| 742 | + case GL_OUT_OF_MEMORY: | |
| 743 | + qDebug() << "There is not enough memory left to execute the command.The state of the GL is undefined, except for the state of the error flags, after this error is recorded."; | |
| 744 | + break; | |
| 745 | + case GL_STACK_UNDERFLOW: | |
| 746 | + qDebug() << "An attempt has been made to perform an operation that would cause an internal stack to underflow."; | |
| 747 | + break; | |
| 748 | + case GL_STACK_OVERFLOW: | |
| 749 | + qDebug() << "An attempt has been made to perform an operation that would cause an internal stack to overflow."; | |
| 750 | + break; | |
| 751 | + } | |
| 752 | + } | |
| 753 | +} | |