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Adjusted cascade partitions

Olivier Prat committed 9 years ago

Commit d14ebdc1 parent 74b0b523 files · +16 −11Browse files

Showing the changes to libraries/render-utils/src/DebugDeferredBuffer.cpp (1 of 3 files). Show all

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libraries/render-utils/src/DebugDeferredBuffer.cpp+0−1
@@ -497,7 +497,6 @@ void DebugDeferredBuffer::run(const RenderContextPointer& renderContext, const I · 496 unmodified lines
497 const glm::vec2 topRight(_size.z, _size.w);497 const glm::vec2 topRight(_size.z, _size.w);
498 geometryBuffer->renderQuad(batch, bottomLeft, topRight, color, _geometryId);498 geometryBuffer->renderQuad(batch, bottomLeft, topRight, color, _geometryId);
499 499
500
501 batch.setResourceTexture(Albedo, nullptr);500 batch.setResourceTexture(Albedo, nullptr);
502 batch.setResourceTexture(Normal, nullptr);501 batch.setResourceTexture(Normal, nullptr);
503 batch.setResourceTexture(Specular, nullptr);502 batch.setResourceTexture(Specular, nullptr);