Showing the changes to interface/src/ui/UserInputMapper.cpp (1 of 2 files). Show all
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| @@ -339,10 +339,10 @@ void UserInputMapper::assignDefaulActionUnitScales() { · 338 unmodified lines | ||
| 339 | 339 | _actionUnitScales[LATERAL_RIGHT] = 1.0f; // 1m per unit |
| 340 | 340 | _actionUnitScales[VERTICAL_DOWN] = 1.0f; // 1m per unit |
| 341 | 341 | _actionUnitScales[VERTICAL_UP] = 1.0f; // 1m per unit |
| 342 | − _actionUnitScales[YAW_LEFT] = glm::radians<float>(1.0f); // 3 degree per unit | |
| 343 | − _actionUnitScales[YAW_RIGHT] = glm::radians<float>(1.0f); // 3 degree per unit | |
| 344 | − _actionUnitScales[PITCH_DOWN] = glm::radians<float>(1.0f); // 3 degree per unit | |
| 345 | − _actionUnitScales[PITCH_UP] = glm::radians<float>(1.0f); // 3 degree per unit | |
| 342 | + _actionUnitScales[YAW_LEFT] = 1.0f;//glm::radians<float>(1.0f); // 3 degree per unit | |
| 343 | + _actionUnitScales[YAW_RIGHT] = 1.0f;//glm::radians<float>(1.0f); // 3 degree per unit | |
| 344 | + _actionUnitScales[PITCH_DOWN] = 1.0f;//glm::radians<float>(1.0f); // 3 degree per unit | |
| 345 | + _actionUnitScales[PITCH_UP] = 1.0f;//glm::radians<float>(1.0f); // 3 degree per unit | |
| 346 | 346 | _actionUnitScales[BOOM_IN] = 1.0f; // 1m per unit |
| 347 | 347 | _actionUnitScales[BOOM_OUT] = 1.0f; // 1m per unit |
| 348 | 348 | } |