Showing the changes to libraries/render-utils/src/AnimDebugDraw.cpp (1 of 12 files). Show all
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| @@ -321,7 +321,7 @@ void AnimDebugDraw::update() { · 320 unmodified lines | |||
| 321 | const float POSE_RADIUS = 0.1f; // 10 cm | 321 | const float POSE_RADIUS = 0.1f; // 10 cm |
| 322 | 322 | ||
| 323 | // figure out how many verts we will need. | 323 | // figure out how many verts we will need. |
| 324 | size_t numVerts = 0; | 324 | int numVerts = 0; |
| 325 | 325 | ||
| 326 | for (auto& iter : _absolutePoses) { | 326 | for (auto& iter : _absolutePoses) { |
| 327 | AnimSkeleton::ConstPointer& skeleton = std::get<0>(iter.second); | 327 | AnimSkeleton::ConstPointer& skeleton = std::get<0>(iter.second); |