Showing the changes to libraries/script-engine/src/SceneScriptingInterface.h (1 of 4 files). Show all
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| @@ -121,58 +121,6 @@ namespace SceneScripting { · 120 unmodified lines | |||
| 121 | void setBackgroundMode(const QString& mode); | 121 | void setBackgroundMode(const QString& mode); |
| 122 | QString getBackgroundMode() const; | 122 | QString getBackgroundMode() const; |
| 123 | 123 | ||
| 124 | Q_PROPERTY(QString hazeMode READ getHazeMode WRITE setHazeMode) | ||
| 125 | void setHazeMode(const QString& mode); | ||
| 126 | QString getHazeMode() const; | ||
| 127 | |||
| 128 | Q_PROPERTY(float hazeRange READ getHazeRange WRITE setHazeRange) | ||
| 129 | void setHazeRange(float value); | ||
| 130 | float getHazeRange() const; | ||
| 131 | |||
| 132 | Q_PROPERTY(xColor hazeColor READ getHazeColor WRITE setHazeColor) | ||
| 133 | void setHazeColor(xColor value); | ||
| 134 | xColor getHazeColor() const; | ||
| 135 | |||
| 136 | Q_PROPERTY(xColor hazeGlareColor READ getHazeGlareColor WRITE setHazeGlareColor) | ||
| 137 | void setHazeGlareColor(xColor value); | ||
| 138 | xColor getHazeGlareColor() const; | ||
| 139 | |||
| 140 | Q_PROPERTY(bool hazeEnableGlare READ getHazeEnableGlare WRITE setHazeEnableGlare) | ||
| 141 | void setHazeEnableGlare(bool value); | ||
| 142 | bool getHazeEnableGlare() const; | ||
| 143 | |||
| 144 | Q_PROPERTY(float hazeGlareAngle READ getHazeGlareAngle WRITE setHazeGlareAngle) | ||
| 145 | void setHazeGlareAngle(float value); | ||
| 146 | float getHazeGlareAngle() const; | ||
| 147 | |||
| 148 | Q_PROPERTY(bool hazeAltitudeEffect READ getHazeAltitudeEffect WRITE setHazeAltitudeEffect) | ||
| 149 | void setHazeAltitudeEffect(bool value); | ||
| 150 | bool getHazeAltitudeEffect() const; | ||
| 151 | |||
| 152 | Q_PROPERTY(float hazeCeiling READ getHazeCeiling WRITE setHazeCeiling) | ||
| 153 | void setHazeCeiling(float value); | ||
| 154 | float getHazeCeiling() const; | ||
| 155 | |||
| 156 | Q_PROPERTY(float hazeBaseRef READ getHazeBaseRef WRITE setHazeBaseRef) | ||
| 157 | void setHazeBaseRef(float value); | ||
| 158 | float getHazeBaseRef() const; | ||
| 159 | |||
| 160 | Q_PROPERTY(float hazeBackgroundBlend READ getHazeBackgroundBlend WRITE setHazeBackgroundBlend) | ||
| 161 | void setHazeBackgroundBlend(float value); | ||
| 162 | float getHazeBackgroundBlend() const; | ||
| 163 | |||
| 164 | Q_PROPERTY(bool hazeAttenuateKeyLight READ getHazeAttenuateKeyLight WRITE setHazeAttenuateKeyLight) | ||
| 165 | void setHazeAttenuateKeyLight(bool value); | ||
| 166 | bool getHazeAttenuateKeyLight() const; | ||
| 167 | |||
| 168 | Q_PROPERTY(float hazeKeyLightRange READ getHazeKeyLightRange WRITE setHazeKeyLightRange) | ||
| 169 | void setHazeKeyLightRange(float value); | ||
| 170 | float getHazeKeyLightRange() const; | ||
| 171 | |||
| 172 | Q_PROPERTY(float hazeKeyLightAltitude READ getHazeKeyLightAltitude WRITE setHazeKeyLightAltitude) | ||
| 173 | void setHazeKeyLightAltitude(float value); | ||
| 174 | float getHazeKeyLightAltitude() const; | ||
| 175 | |||
| 176 | protected: | 124 | protected: |
| 177 | model::SunSkyStagePointer _skyStage; | 125 | model::SunSkyStagePointer _skyStage; |
| 178 | LocationPointer _location; | 126 | LocationPointer _location; |