Showing the changes to interface/src/Util.cpp (1 of 3 files). Show all
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| @@ -95,9 +95,7 @@ void render_vector(glm::vec3 * vec) · 94 unmodified lines | ||
| 95 | 95 | glEnd(); |
| 96 | 96 | float particle_attenuation_quadratic[] = { 0.0f, 0.0f, 2.0f }; // larger Z = smaller particles |
| 97 | 97 | |
| 98 | −#ifndef __APPLE__ | |
| 99 | − glPointParameterfvARB( GL_POINT_DISTANCE_ATTENUATION_ARB, particle_attenuation_quadratic ); | |
| 100 | −#endif | |
| 98 | + glPointParameterfv( GL_POINT_DISTANCE_ATTENUATION, particle_attenuation_quadratic ); | |
| 101 | 99 | |
| 102 | 100 | glEnable(GL_POINT_SMOOTH); |
| 103 | 101 | glPointSize(10.0); |