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move hydra finger painting from c++ to js

ZappoMan committed 12 years ago

Commit d8d61c71 parent 2c7d9d73 files · +49 −27Browse files

Showing the changes to interface/src/VoxelSystem.cpp (1 of 3 files). Show all

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interface/src/VoxelSystem.cpp+0−6
@@ -82,9 +82,6 @@ VoxelSystem::VoxelSystem(float treeScale, int maxVoxels) · 81 unmodified lines
8282
8383 _viewFrustum = Application::getInstance()->getViewFrustum();
8484
85− connect(_tree, SIGNAL(importSize(float,float,float)), SIGNAL(importSize(float,float,float)));
86− connect(_tree, SIGNAL(importProgress(int)), SIGNAL(importProgress(int)));
87−
8885 _useVoxelShader = false;
8986 _voxelsAsPoints = false;
9087 _voxelShaderModeWhenVoxelsAsPointsEnabled = false;
@@ -1185,9 +1182,6 @@ void VoxelSystem::changeTree(VoxelTree* newTree) { · 1094 unmodified lines
11851182 _tree->setDirtyBit();
11861183 _tree->getRoot()->setVoxelSystem(this);
11871184
1188− connect(_tree, SIGNAL(importSize(float,float,float)), SIGNAL(importSize(float,float,float)));
1189− connect(_tree, SIGNAL(importProgress(int)), SIGNAL(importProgress(int)));
1190−
11911185 setupNewVoxelsForDrawing();
11921186 }
11931187