Showing the changes to examples/spaceInvadersExample.js (1 of 11 files). Show all
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| @@ -392,9 +392,10 @@ function deleteIfInvader(possibleInvaderParticle) { · 391 unmodified lines | ||
| 392 | 392 | } |
| 393 | 393 | } |
| 394 | 394 | |
| 395 | −function particleCollisionWithParticle(particleA, particleB, penetration) { | |
| 395 | +function particleCollisionWithParticle(particleA, particleB, collision) { | |
| 396 | 396 | print("particleCollisionWithParticle() a.id="+particleA.id + " b.id=" + particleB.id); |
| 397 | − Vec3.print('particleCollisionWithParticle() penetration=', penetration); | |
| 397 | + Vec3.print('particleCollisionWithParticle() penetration=', collision.penetration); | |
| 398 | + Vec3.print('particleCollisionWithParticle() contactPoint=', collision.contactPoint); | |
| 398 | 399 | if (missileFired) { |
| 399 | 400 | myMissile = Particles.identifyParticle(myMissile); |
| 400 | 401 | if (myMissile.id == particleA.id) { |