Showing the changes to interface/src/renderer/Model.cpp (1 of 1 file). Show all
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| @@ -1505,10 +1505,11 @@ void Model::setupBatchTransform(gpu::Batch& batch) { · 1504 unmodified lines | |||
| 1505 | void Model::endScene(RenderMode mode, RenderArgs* args) { | 1505 | void Model::endScene(RenderMode mode, RenderArgs* args) { |
| 1506 | PROFILE_RANGE(__FUNCTION__); | 1506 | PROFILE_RANGE(__FUNCTION__); |
| 1507 | 1507 | ||
| 1508 | auto side = RenderArgs::MONO; | 1508 | RenderArgs::RenderSide renderSide = RenderArgs::MONO; |
| 1509 | if (args) side = args->_renderSide; | 1509 | if (args) renderSide = args->_renderSide; |
| 1510 | 1510 | ||
| 1511 | if (side != RenderArgs::STEREO_RIGHT) { | 1511 | // Do the rendering batch creation for mono or left eye, not for right eye |
| 1512 | if (renderSide != RenderArgs::STEREO_RIGHT) { | ||
| 1512 | // Let's introduce a gpu::Batch to capture all the calls to the graphics api | 1513 | // Let's introduce a gpu::Batch to capture all the calls to the graphics api |
| 1513 | _sceneRenderBatch.clear(); | 1514 | _sceneRenderBatch.clear(); |
| 1514 | gpu::Batch& batch = _sceneRenderBatch; | 1515 | gpu::Batch& batch = _sceneRenderBatch; |