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Leave the glow level alone when writing the deferred-lit bits.

Andrzej Kapolka committed 12 years ago

Commit da05d371 parent 580d5911 file · +2 −0Browse files

Showing the changes to interface/src/renderer/DeferredLightingEffect.cpp (1 of 1 file). Show all

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interface/src/renderer/DeferredLightingEffect.cpp+2−0
@@ -189,6 +189,7 @@ void DeferredLightingEffect::render() { · 188 unmodified lines
189189
190190 // now transfer the lit region to the primary fbo
191191 glEnable(GL_BLEND);
192+ glColorMask(true, true, true, false);
192193
193194 primaryFBO->bind();
194195
@@ -200,6 +201,7 @@ void DeferredLightingEffect::render() { · 5 unmodified lines
200201 glBindTexture(GL_TEXTURE_2D, 0);
201202 glDisable(GL_TEXTURE_2D);
202203
204+ glColorMask(true, true, true, true);
203205 glEnable(GL_LIGHTING);
204206 glEnable(GL_COLOR_MATERIAL);
205207 glEnable(GL_DEPTH_TEST);